Normally I absolutely love games that make me feel like I am lost. I generally will turn off all guide markers, and love it when games use environmental storytelling/guiding to push you in the right direction. Scorn does away with all of this as some sort of 'gameplay gimmick' but let me be clear - this is purely due to the developers having ZERO onboarding/tutorial/explalining in the game. Everything is so vague that it just isn't even fun. It feels intentionally difficult to pad the game length.