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System Shock Demo

High hopes

Overall I am pretty pleased with the demo. They really nailed the overall aesthetic of everything, and the gameplay is pretty solid for the most part. I have a few things I wish to mention that I hope will be worked out later on in development. I had several crashes and some things (grenades) are bugged, but it's a pre-alpha after all. - You reach is too short. Enemies have a much longer reach than the player, so you have to stand on their toes to hit them with your weapon. - Combat feels sluggish and there is (currently) no ability to hold your weapon ready to swing. - Things look a bit too shiny. Everything sorta has this oily sheen to it. It reminds me of some Unreal Engine 3 titles like the Riddick games. - There doesn't seem to be any graphical options other than changing the resolution. I am not sure if this is just because it's an alpha or not. This is intended as constructive criticism. From what I've seen so far I have high hopes for the final release. I'm very glad that Nightdive put out a demo in the first place. Unfortunately many devs are unwilling to do that for some reason nowadays.

30 gamers found this review helpful