-This review is written while I still haven't finished the game- First of all, I'm a huge fan of Gothic 1 and 2 and count them among my favorite games of all time. That's why I was hyped when I learned about this game and heard it has a gothicesque feeling to it. And true enough, it feels a lot og Gothic. Elex takes a lot of it's design from it's predecessors and puts it's own touch to it while giving a nod to the originals here and there. So why am I giving only three stars? World The world is huge and a nice new take on a post-apocalyptic setting. You have different climate zones and vegetation and the world is filled with a lot of ruined builings, people and monsters. Maybe a litte too much of the latter since sometimes it feels like you can't take three steps without running into monsters. Weapons As the game promises there are a lot of weapons in the game ranging from melee weapons like swords and axes to ranged weapons like guns and rifles and even heavy weaponry like flame throwers and rocket launchers. Difficulty As other reviews already stated whis game is tough. You will probably die a lot. This fact wouldn't be so bad if the game was difficult because it was designed to be difficult. However the game is difficult because it wasn't designed to be difficult - and there lies the problem. The difficulty of the enemies has a huge range - which doesn't correspond with the xp you get from them. Sometimes I have a lot more problems dealing with low xp enemies than with high xp ones. Most problems arise from the fact that your character attacks really slow while enemies attack in rapid succession. Yes you can dodge - but that shouldn't be necessary in every fight. It takes a lot of time until you can level up enugh to use semi decent weaponry and even then it's not easy. UI Why did companies start to think that an UI consisting of different shades of blue is good? I still like the game and with a little bit of more polishing it can become really great