A fun challenging game that you can dip in and out of. It's basically Theme Hospital. If you know how to play that and enjoyed it then you understand this straight away. However, only 3 things I don’t like: Poor new mechanics - I don't like having to fill rooms with all sorts of junk just to increase prestige. That’s a bogus uninteresting mechanic that wasn’t needed. Not too sure “boredom” should have been put in for patients either, it’s a hospital not a theme park. I don’t leave a hospital and forgo treatment in real life because I am bored…. but they do on here. Micromanagement - I wish there was a way after I have set someone, a nurse for example, that I have trained with all the ward management skills,to only work the ward, they would return from their break and kick out the current less qualified nurse that has gone into the ward in their absence. Instead, they just roam the corridor "looking for work" and it increases the micromanagement aspect of the game keeping an eye on staff names and manually moving them in and out of rooms. In big hospitals this becomes just too much. Training - Staff want training but to train them you are taking them away from working so you have to hire more staff to fill in (a problem in Theme Hospital that persists here) that then also want paying and training. Then you potentially end up with more staff than you need once the guys in training are done.