Just make sure to disable fog, and the rest of the game will work well on modern system. Sticking to normal resolutions also works best, although it will support other aspect ratios but the image will be streched. The game does feel old but it still has the best story, and a decent platformer. Combat could have been better.
There is no fighting. I kept getting this Bioshock vibe, and I was waiting for weapons, but it is more like explore, discover the story, and run sometimes. The run sections might have multiple paths but do not provide anything. The collectibles are not too hard to find, because there isn't much open exploration. It is more of a story where you control the walking. It is not a FPS, there are no magical powers. But even as a story, you keep wishing they would explain more. I think that they run out of steam to continue the story, or were expecting a follow up game. But what is included, is well done. For being an small indie developer, there are barely bugs, the game looks very good, and runs well. It just needed more content, and you can tell they did a decent job because the main complain is that it could be better, or needed more content.
This OST keeps making me want to play the game. I can picture parts of the game as I listen to the Soundtrack. It is really well arrangeded. I think this is the first review I do for a video game soundtrack, and it is well deserved. The song from the end credits is not in the OST, but it kind of does not match the OST anyhow. I think it is called Illusion. Regardless the soundtrack is a masterpiece, that befits the masterpiece that the main game is. I listed to the soundtrack at least once a week because is part of my work background music (I like to listen to OST while I work so I can concentrate better). I you liked the game, get this OST
The game is superb. It is not perfect, and no game is, but I have played this game 4 times already. 4 doesn't seem much, exept that at the very core, this is a story, with inmersion game. It is not mean to be replayed multiple times. There is no rocket launcher, or special item. The achivements are quite easy to get in the first play thru even, so why play it 4 times? Well, the second was because I had just upgraded my video card and I remembered the game stuttering with everything on high on a few places so I wanted to check it out...A few hours later I was already half way thru the game. That should give you an indication. I did not mean to play the game again, and I did. Then I did again. And tonight I did again. Combat is interesting. It has been done, but it is slow and deliverate, which fits the mood of the game. Although people complain it is repetitive, there isn't much of it, and I have discovered better ways to fight. The collectibles make you wonder and explore a little, but it is not the main point of the game, and do not distract from the game (totally oposite of the Batman Arkham games). They are like 90% easy to find, because they mainly explain the backstory of Druth. The puzles, it doesn't have anything hard. Not too easy, not hard that you will need a guide. You have to enjoy the game without using extra help. Graphics are top notch. There are a few sections that look flat, but generally they fit the game perfectly. Story..Ahh, this is the main part. It is not a story full of mistery and twists, but it is a thoughtful and profound story. Half way thru the game you will have ideas on how it end, and that is OK, because how the story is delivered is the best part....which takes us to... INMERSION. This is the part that many games don't do well, but Senua is a masterpiece. The reason I played it multiple times. You have to use headphones and I generally dont. It is thought to explain, but if you have to go to hell, Senua shows you how it is done.
Is dead space any good? I own all the games (including the Wii game), the books, and the movies. Also the graphic novel. The best game is this one. Horror and racing games are my favorite, and Dead Space takes my #3 favorite game (SH2, and SH3 being #1 and #2). While the game is compared to RE4 a lot for the over the shoulder camera, I think is comparing apples to oranges. Both are fruits (games), but have totally different taste. You are better off comparing it to Sh2 narrative, and RE1 survival. The game has a deep story, and the execution of the story telling is awesome. There is no mob areas like in RE4. If you have to deal with more than 2 necromoprphs you will be in trouble. You have to basically snipe, without a scope in close quarters, with limited run space. You have to solve some puzzles here and there, but nothing too difficult. I have finished this game several times. Biggest tip that I can give you, do not use a strategy guide. I didn't need one for the first run. If you are unsure, start in easy mode, that way you get the scares, you can immerse into the atmosphere of the game. Finish the game and then play in hard with the guide to complete the few things you might have missed. Is it just the right amount of length. BTW, between this game and the first movie Downfall, I have not been able to hear "Twinkle Twinkle Little Star" without feeling creped out. Recently when I hear It I don't jump anymore looking for necromorphs. :) The second game is good, but gets more action. The 3rd is a lot more action. This is the best game in the series, and now DRM free
I got this game in CD about 5 years ago, with Syberia 1&2. I played Myst back in the late 90's, but I later was more into horror, FPS and racing. I really enjoyed this game. Sure, it is not perfect, but it is a great game with a gritty story, and it well deserves your time. Between Still Life and Syberia I went from no adventure games in a year to play and own a lot of adventure games in the last couple of years. BTW, when I played the CD version it behaved weird in Vista (same for Syberia 2), running the game in compatibility mode/administrator solved the issue