Very similar to Dome Keeper, if you liked that game you will surely like this one as well. Builds on the premise, adds a few things, overall don't expect 100 of hours, but if you are a completionist, at least 30-50 hours to see everything. Both Dome Keeper and Wall World just scratched a good itch for me.
I got this when it first came out just based on the box. Looked like it was right up my alley! But, unfortunately, I didn't like it at all. The controls were convoluted, didn't engage me at all. I loved X-Com, Master of Orion, Civilization, StarControl... this was none of those to me. If you enjoyed it back in the day, maybe get it again. If not, probably not worth your time now.
The game seems like something I would really like, with a cool setting and options. But so far at least, the interface has really made me not want to play. The mouse movement, and the responsiveness of the controls is just so sluggish. It feels like everything is moving in molasses. During the tutorial when events occur that are meant to move the story along, something happens... three seconds pass... then you see a notice that the event happened... three more seconds pass... then the body disappears... then three seconds pass.. then you are told that the next event is available. It isn't that the game is slow paced, I enjoy slow paced tactical games, it is that the interface to the game seems painfully and unnecessarily slow. Hope that they can improve the interface snappiness, because it would really help my enjoyment of the game.
It is very much like the XCom series. So if you want more of that, you know what you are getting and should get this. The enemies can become a bit repetitive, and the missions lack a bit of variety, but overall the game, the progression of your troops, the research, and overall story line all work to keep you engaged and having fun. Played original release on Epic and have tons of hours in it there. Never finished the game because of life, but plan to install it again now that I have the final version on GoG and try to finish it.
Only played for about 5 hours so far, but already really engaged by the story and enjoying the combat mechanics. I think this is a game that I will enjoy immensely... when it isn't crashing. Right now I can play for about 15-20 minutes before the game crashes. Tried many things, lowering graphics complexity, ensuring shaders finished optimizing, installing latest graphics drivers, halting all background programs, even followed some advice to hex edit the binary to change some assertions in the code to be no-ops, but nothing helped at all. This game looks like it will be great once it doesn't crash constantly.
Got this on Amazon, not GoG, when they had a pricing error for a few hours. Have finished the first mission on the easy difficulty. Started first on normal, and then restarted on easy because I wanted less of a challenge and more of a story/experience from this game. It took just over about 8 hours playing total to complete the first mission. It was very fun and interesting. At normal, it is a pretty good challenge, and you need to stay closely engaged. Could already tell after 2 hours that I made poor choices and my city was going to die soon. At easy it is a lot less challenging, which was what I wanted. The game offers good choices to make, I really liked the way choices would come back later with consequences, some minor (just some text describing the result a few days later) some more major (more/less people to work, second order changes in hope, new building options, etc.) There is minor replay value (trying different choices) as well as a second mission. I will most likely play at least 2-3 more times. I feel it is a bit short at full price right now, but on sale I'd easily get it again.
Have rarely bought new games when they come out, but the trailer looked great. Very happy I got it. It is a great metroid style game. I am only about 25% of the way through, but already really like it. Has a great blend of finding artifacts, purchasing upgrades, fighting hordes of monsters, trying to collect shards, backtracking, finding new areas, interesting story elements, changing areas, and action. The game is fun, controls are great, and it makes you want to keep coming back for more. You will die, but each time you die you can use any shards you collected to upgrade, and feel like you want to hurry up and try again. The changing aspects of the map are interesting and keep things from becoming too repetitive. The enemies are fun and visually appealing. It is a lot of fun, highly recommended if you liked any of the Metroid games.
This game is a lot of fun to play with friends, it is fun, quick, and there is a constant back and forth on who is in the lead. It has a great dynamic, rewards that get unlocked as you play more, fun battles, cool bosses, the graphics could stand to be a bit crisper, but it still looks good when you are playing. Fun fun fun.
MOO1 and 2 were such good games. This was actually one of the first games I bought the week it came out. I brought it home and played that night. I quickly got confused and found myself trying to follow what was even happening in the game. I played and really tried to enjoy it. I finally gave up and just kept hitting end of turn to see what would happen. After a while the game told me I had won. I just stared at the screen in disbelief. I had done nothing and had won the game. I couldn't quite see the point of playing after that, though I did try a couple times later when I was older. But each time I see the same problems and remember why I was so disappointed. It really makes me sad to see this game on GOG. Buy MOO1 and 2 instead. Please.