OK so it's free - that's why I've given it two stars rather than one. However I bought FO4 GOTY on GOG so as to be able to play this without install hassles, even though I already own it on Steam. So actually it did cost me. The first thing is - it does not work on widescreen resolutions. It's stretched. Perhaps there are mods to solve this, but when you are already playing a big mod you would hope this is already addressed. There is no graphics settings menu either. From what I can see (from my stretched viewpoint) the graphics are also terrible. Yes of course we should expect FO4 / Skyrim era graphics but these look more like FO3 / Oblivion era. Nothing like the trailers. If the creators can fix the widescreen issue I would love to be able to come back and revise my review.
I am not sure why so many people are bashing Cyberpunk. OK for the first few weeks it did have some issues - like the framerate and audio would get a bit slushy after some hours of play, and you'd need to restart the game to refresh it. But that's nothing unusual in a large, groundbreaking game. In its current form there are no significant bugs or performance issues. In terms of the game, it really is excellent. I haven't felt this level of emotional involvement since the original Mass Effect trilogy. I care about my own character and the characters I have come to know. It's worth noting I am not a FPSer - in fact I don't like FPSs. I am a RPGer, so I want my experience to be about the choices I make rather than how fast I am with my fingers. In regards to this, I love basing my character on fasthacking rather than guns. I admit fasthacking is a bit OP, but that's fine - it's a bit like VATS in the Fallout series, which I assume was there to help out RPGers like myself. It makes sense to me for a Cyberpunk RPGer to sneak around strategically hacking people from afar rather than running in with a machine gun. My only wish is that more content DLCs had come, more quickly. It seems incredible that it has taken three years to come close to having any new story content. So bring on Phantom Liberty - I can't wait!
Solasta is a little rough around the edges. The cut scenes are not exactly up to the minute in quality, and there is the odd glitch slowing things down during combat. But for those who love tactical RPGs based on the D&D engine, and who can;t wait for Baldurs Gate 3 to be finished, this is a great diversion. It really reminds me of Neverwinter Nights 2, which is one of my favourite tactical RPGs. The solid D&D tactical battles, the slightly cheesy cut scenes, the rather formulaic plot, are all taking me back to my first (of many) playthrough of NWN2. Where Solasta does better is in allowing you to create your whole party. If you want a classic Fighter/Cleric/Wizard/Thief party you can. If you want four rangers, you also can. It's a shame that multi-classing isn't supported but I can live with this. All in all, it's strongly recommended to people who love the D&D engine, and don't mind indy production values. If you've never played a D&D game before you may not get on with it so well.