I loved this game for hours and hours until I got to the final boss. The Final Boss ruins this entire experience for me. When I tried contacting support, I got NOTHING in terms of assistance from them. They also refused to refund me. It took me YEARS before I was able to write a new review, as my previous review was "set in stone". NOW I can re-write my review. Here it goes: 1. This game is a Rhythm Game. That means that this game needs to have ALL Lag Issues resolved. Every single movement every single pulse NEEDS to be COMPLETELY FREE OF ANY AND ALL LAG. 2. The Final Boss has 2 problems - Problem #1. You need a full loadout to beat him. This means you have to farm for an entire dungeon before you get enough diamonds needed to buy the equipment to fight him. Remember the first Castlevania Game and how if you die you start at the stairs? And how you can at best get 12 hours, your full whip powered up and holy water? Yeah, this game is worse. If you DIE you are left with NOTHING. Imagine if Castlevania gave you your ORIGINAL whip and NO holy water to beat Dracula. But you WERE allowed to farm the previous level for 30-45 minutes just to get enough to buy the right equipment. OH and I forgot to mention: The Diamond Store RANDOMIZES what you can buy, so sometimes you have to intentionally die to cycle out the bad gear from the Diamond Store. THIS would be fine and dandy, I've dealt with bosses like this, EXCEPT the deaths on the final boss aren't "fair". 3. Problem #2. The Final Boss summons monsters from all previous dungeons. When he does this, the game LAGS. WHY!? Because the programmers never learned how to "PRELOAD OBJECTS INTO UPPER MEMORY!". What infuriates me about this bug is it LAGS the sound AND it LAGS your inputs. So you are FORCED to miss a step. Even my high end i9 lags on the final boss! ALL THEY HAD TO DO WAS PLACE THE ENEMIES IN THE CORNER OF THE SCREEN! THEY STILL REFUSE TO FIX IT!!!!! EVEN I COULD FIX IT!!!!
I love adventure games, and especially Tell Tale's adventure game lineup. Back to the Future isn't my favorite of this lineup (Wallace and Gromit is the best, afaic), but it's got a strong storyline, with Christopher Lloyd reprising his role, a great Michael J Fox impersonator, and a special surprise guest at the end. The game is heavy on dialogue and scripted scenes, which makes it feel more like an interactive movie. I'm fine with that! Some of the issues involve clipping and Tell Tale games insisting on using their weird emulation platform that's difficult to record and often results in your mouse clicking to your desktop through the application layer. STILL! It's a great game, and a great series, with at least 16 hours of strong story telling gameplay! You definitely get your money's worth! If you need further convincing, check out my let's plays: http://www.dailymotion.com/video/x3adve5 Don't watch them all, though, not if you plan on buying the game and playing for yourself!
Contrary to everyone else, who seem to be wearing rose colored glasses, this game is NOT as great as everyone says it is. * Sam & Max humor rock it out... for the first 2/3rds of the game, then the humor seems to die. * Enjoyable puzzles... for the first 2/3rds of the game, then the puzzles seem to turn into copouts. * Great color and graphical animation. What is wrong with this game? Well, this game was a hit back when it came out, which surprised Lucas Arts, because about 2/3rds through the production they cut the budget and rushed it out to the market. Guess what!? You can tell. The script was rich and full throughout the first third, and only mildly slowed down in the second third, but the final third was empty and lacked any substance. The jokes no longer exist when you're finishing the game, and it feels like Sam and Max have just stopped trying, so why should you? In the beginning Sam would say something then Max would respond, giving a nice little vaudeville give and take. Last third? NOPE. Sam says something, there is no response, and you realize it's not a joke. It's generic placeholder text that the writer tossed in because the writer didn't have anything immediately funny to say, and they just went on to print. For those who haven't written comedy, you usually place a placeholder statement, and then go back and edit it into a joke. That's how most writers work... well, that didn't happen here! To make matters worse, there is 1 puzzle, which shouldn't be a puzzle (the wine bottle 'puzzle')- it was really a weak and tacked on logical jump, there is 1 puzzle which apparently has the WRONG GRAPHICS (looked it up, there's supposed to be a gap, but my game had no gap, so I'm literally clicking on something you can't see), and then there are a few layer issues where you can't tell if you're clicking on the right sprite. All of this happened at the last third of the game. It's fun an ok Sam & Max game, but no where near as good as the others.
This game is the pinnacle of all flight simulators. Unlike today, where you have to shoot while on rails, this game allowed you to choose how to kill what and when. It had the most realistic control scheme, perfectly emulating what you see in the movies and what you read in the tech manual. I only have one hope for this special edition: I HOPE TO GOD THEY RELEASE THE VERSION WHERE THAT F'ING BUG IS FIXED IN THAT MISSION WHERE YOU HAVE TO DESTROY THE FLIGHT WAVES IN THE MON CAL SPACE CRUISER! There was a mission where you had to destroy all of the flight waves on a PERMANENTLY disabled Mon Cal space cruiser. There was a bug in the re-released version and the original version where it'd warp out after 99 minutes, when it was supposed to be permanently disabled. The problem is that they did release a bug fix for this, but that bug fix was lost on subsequent editions. I actually had the disk at one point which FIXED this Hyperspace Bug, but it is no longer good. The 99 minute time limit is against the story (because the ship is supposed to be permanently disabled due to destroyed engines), and this 99 minute bug makes it impossible to obtain the full secret objectives, which require you to destroy something close to 12 waves of Veteran pilots (meaning you have to destroy 1 ship every 45-60 seconds). PLEASE, GOD, PLEASE - MAKE sure this version has that bug FIXED! I am afraid someone forgot this bug existed, because in all of the recent re-releases that bug has been present.