Forget the same old European medieval mage/barb carnage or year long char build and dialogue fuzz. This game takes you to good old China, with plenty of brainless conversations and Kung Fu fighting! The overdone good/evil path has now been replaced by a normal guy/complete sociopath alignment system, where you can outlive your wildest fantasies of being a complete a-hole and still be a kung fu hero (imagine nwn turned into a 70's kung fu movie). The game should probably not get more than 4, since the dialogues tend to be a bit off and fit oddly with the alignment system, while having a sloppy storyline with rather random use of "old tongue" (biowhare got lazy and replaced some voice acting with the same "o kana, yu ku si odu" giberish track). With that being said, the game managed to entertain me like no other. Both fighting and char-building is really simple, so you'll get started quickly without considering too much. Simplicity is really the strenght in this game, since you'll get to feel the flow of the combat more than just micromanaging skills. I was actually surprized by how differently you could manage those three atributes you have and the few skills that are worth investing skillpoints in (spoiler alert: basic weapons+axes and viper!) while still getting a rather differering (but well working) character build. Aside from the actual gameplay, theres plenty of extra stuff like flying in a little aircraft and completing weird alchemy puzzles. Your companions a rather fun too. I found myself to be a cold and beatiful woman with an evil toad demon fella and a gradually colder and badass princess lover (yes you can be a cold-ass gay kung fu fighter with a gun and two double axes! Whats not to like?!) Did i mention John Cleese has a little role in there too? Long story short: The game is not deep, nor complex or very well narrated. It's just full of it's own little odd suprises and it's funny as F...K!