No bugs apart from some sync and clipping issues. In some episodes you cannot run, but your are outside like in others, hope they will fix that. Nice thriller atmosphere and compelling till the end, but second half not good as first half. If you like telltale games, give it a try.
I tried Control a year ago and had some problems, it was hard in some area and I stoped playing. Luckily I got Control Ultimate Edition later on gog and give it a second chance and realised that I selected wrong skilltree and went to endgame area in earlygame at the first try. So the second run didn't wake any frustration. Story is confusing, but combat is convincly fun. The art and atmosphere are also worth playing. @RICK-DECKARD Don't know if you have the same bug, but I had one too. Game crashes every few seconds if I had firefox open in the background. This was caused by a firefox plugin. So have a look at your tasks.
I never played puzzle or point and click games, but this game got me. This game starts very casual and hold players to continue playing. You don't notice that every minute you're in the game you diving deeper and deeper into, until you can't stop playing. Beside youre trapped to continue the game, there are this "it all ends with me" dude. Every meeting with this guy, you hate it to see him again, but you wont stop playing anyway. And I don't need big combat in this kind of game, so gameplay and mechanics are fitting. Need more of this!
pro: It's on gog and it's polished. con: I dont like ubisoft open world games and HZD also makes me feel like I'am doing some work, instead enyoing a great story. I hope Days Gone coming to gog, that's way more fun and gives survival feeling.
Didnt play dark souls before and started Vampyr without big expectations, but unconsciously choosing hard mode by killing no humans. From Boss Fergal to the end this game is getting very hard. I think most people stop playing this game at Boss Fergal, cause trophies are <=1% upon this point till the end. Talking to NPCs is just spamming buttons to skip, just want to finish this. Currently in the last chapter the camera is killing me. An enemy awaits the character in a very narrow room, where you have to move the camera a lot and guessing what the enemy is doing by listening. Overall the movement and fighting style motivates, except the jumping enemies. They are jumping beside you, but caught you anyway, that would have needed some fine-tuning.
Started with v1.04 and had some funny moments like my car inside the road or spawned on other cars who explode afterwards. And a bug where a quest does not continue, but after loading last savegame it goes further. So no big problems. Only the KI of enemies could be improved, sometimes default kind move to do the sample place a die the same, without changing behavior. But enjoing every quest, especially quests which start after some searching or by react unusual. Also like the multiple ways to succesfully finish a quest.