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Blood: Fresh Supply

weaker than its peers

What makes this game pale in comparison to Duke Nukem 3d and Shadow warrior is the fact that the maps were designed specifically to waste your time. Enemies are placed in corners and behind obstacles so that you won't see them - and once you enter the room they will melt you with their hitscan weapons in a tenth of a second. This means that in order to clean out rooms, save scumming is what you are gonna do. If you like that, it is fine. I like the approach that Duke and Shadow Warrior took in which enemies were roaming around in the room, idk jackin off, and once you enter the room they become aware of you and start shooting. And even then you kinda had the time to change guns in the middle of the firefight - which is a luxury you don't have in blood. Every room is a trap, enemies are hidden and if you only set foot into a room for 0.5 seconds you are dead. You need to know enemy positions ahead of time or save scum. It is frustrating. Play Duke instead.

3 gamers found this review helpful