Let me start by saying that "BG successor" is truly thrown lightly these days. This is definitely not a BG successor nor close to it. I've just finished the game and only because I'm stubborn like that. To be frank, I was bored nearly the entire time. The game failed to make me interested in the main story or that of any of the characters- including companions. One of the biggest sins of Black Geyser is loading time- it made me play a mobile game on the side, just so I wouldn't get bored out of my mind. I honestly reduced travelling and switching locations to a minimum just so I didn't have to wait for the damn game to load again, that's how annoying it was. There's also barely any role playing in this supposedly role playing game. You can easily be a saint, because it costs you nothing, but except for the world greed level, the reputation system seems to have no repercussions. Am I known after going back and forth so many times and helping literally every person with a name? Nope. And the relationships with companions? A few shallow conversations, some very basic quests, a possibility of "romance" (that part made me laugh, a whole romance done in one conversation) and that's it. Easily forgettable. Should I care about them? I haven't been given any reason to. Should I care for the world at least? There's some interesting lore, sure, but presented in a way I mostly don't care for. "Show, don't tell", right? Well, not here. The way I see it, if a game fails to engage me emotionally, it's not a good game. Other reviewers mentioned other flaws and they're all true (esp. top review by user desale), but I described what was the worst aspects for me personally. I liked crafting powders though, they're pretty. I had to make physical notes because the system isn't very good, but I didn't mind that, at least I cared about something :) Also- some locations are very pretty, I mean the maps, like forests or meadows. Character design though...