Some people complain about the linearity of the game. It's true the game is linear, but I don't really mind linearity as long as the story is good enough. And it's well beyond good enough here. It's really fun to design and level up your character. There are many dialog options and actions based on your character's attributes which really help to cement the feel of immersion, that you really are this character and not just an excel sheet of attributes and statistics. Strategic combat is deep and engaging. -Cons: It's part of the story that you can hire henchmen to go with you on missions. It would have been great if it were possible to create custom henchmen(Like in Divinity Original Sin) instead of only picking the ones that are on offer. However, I'm pretty sure that custom henchmen would break the balance of the game.
This is a game from a time when Bioware still made great games. It hits all the Bioware checkmarks that more recent games from the studio fail to do: * Interesting and compelling story - check. * Beautifully written characters - check. * Engaging and not dumbed down RPG experience - check