The graphics are low polygon count with triangular mountains. The horizon is a few strips of gradient coloured sky. The flight model is fairly simple. These are the points to get out of the way first for anyone under thirty looking at this. The game is white knuckle tense: there is nothing to compare with flying in darkness, straight into enemy territory, OVER or AROUND SAM sites and (depending on realism options) unable to fire back at scouting enemy planes, all the while keeping your Stealth Fighter just above stall speed and flying just above ground level to minimise radar cross-section. This consumed many night-into-mornings for me. There are a stack of scenarios and though the campaign missions are repetitive in structure, they are dynamically created. Five stars from me - no question. GOG - keep the old school Microprose games coming: I look forward to F14 Fleet Defender, Gunship 2000, Hyperspeed. I may have already got these in various guises and various dosbox versions on my computer somewhere, but GOG always seems to get rid of the last niggles and gets them running superbly, well worth a couple of bucks - I remember spending $60 on this in its big box back in the day...