This has to be one of the buggiest games I've played in a long time. - UIs (the power bar) sometimes doesn't render. - The bar sometimes doesn't change as the power is used. - The character you control can sometimes faze through solid matter and get stuck outside the screen. - The controls bug out and you can't jump diagonally left or right or neither. - The character can jump through objects you are suppose to pick up so you need to do it multiple times. - The game forgets objects you've picked up so you need to get them again. - Areas have invisible edges that the blocks you push around gets stuck on. Resulting in that you have to move them back and forth to try to get past them. If you can live with the horrible QA you have a lovely little game under it all. The puzzles are tricky but logical. Can definitely recommend, but be prepared for bugs.
The story is interesting and a promising continuation of the story. But it is more of a movie combined with a walking simulator. The majority of the playtime is walking on a track between two cutscenes with no other actions. The rest is a few find object and quicktime events.
The game has decent puzzles, but the focus is on co-op. The puzzles focus on the tricky movement of a ragdoll and moving through the environment (same as you find in Overcooked) and gets dull and repetitive quite fast unless you play with someone else.
When one first starts playing this game it gives the feel of a simple kids game. This is quite deceptive as it later becomes quite challenging. It has good humor and not too short or long for my taste. The story works, though I would call it the games weakest point.
This is a point and click game that desperately want to be a first person exploration game. The result is a game with very limited mobility, awkward viewing angles that when you move from seen to seen sometimes flips you back and forward between the seans as the viewing angle is opposite. Like many has mentioned before the save states is very far apart so if the game crashes you have to watch through a lot of unskippable cut seans. Worst of all is that his is just a chapter from the game but nowhere in the description is this explained.
Its a nice story with good balance for the puzzles. The playtime i would gauge to be around 5 hours. It is well priced in the summer sale, but i wouldn't pay full price for it. The only critic i have is that it relies a little to heavy on quicktime events, about half the puzzles in the game has quicktime events in one way or another.
It is a very linear game. After you're done with the first planet you are what it seams like left to roaming the galaxy. This is sadly not the case, as the story actually expects you to do them in a specific order or the story becomes confused. The story is to quite a degree cut short cause of this and this is quite sad, cause the game sure has potential. (even though a bit predictable) The puzzles is top notch for the genre, and is definitely one of the games strong points. They are artful without cheating. All In all definitely worth a play.