

The title says it all, really. This type of game doesn't lend itself well to the mouse and keyboard, but Starbound also doesn't support controllers so players end up being stuck using the mouse and keyboard. I say this as someone who has been using the mouse and keyboard for decades to play games, too. Jumping and moving doesn't feel great and ends up being frustrating, especially when doing both at the same time. Fighting sucks because if you accidentally have the mouse cursor pointing the wrong direction your character will attack in the wrong direction. Having to fight, move, and jump at the same time is test of patience, it doesn't work well at all. Honestly I'm sure the game has plenty to it, but I can't tolerate the bad controls, so I can't get into it enough to see. People keep comparing this to Terraria, but it is nothing like it. For starters Terraria has usable controls and controller support, which makes all the difference. I don't recommend it for this reason.

Overcooked 2, itself, is a pretty fun game, unfortunately GoG goes not provide an experience that makes purchasing it here worthwhile. First off, Overcooked 2 is a native Linux game, which means that GoG has intentionally chosen not to include the Linux version of Overcooked 2 on their platform (once again continuing their unnecessary crusade against Linux gamers). This version also seems to lack the co-op capabilities of versions available elsewhere: no cross-platform between Windows and Linux gamers, and no co-op with those who own the game on other platforms (which is weird because the version available on Steam has Linux-Windows co-op support built right into the game and better multiplayer support). So, to be clear, this version of the game, a game that is all about cooperative play with others, has the least co-op capabilities of any version of this game available on the market. You are stuck playing only with other people who own this exact version of the game, playing on the the same operating system you are using, who have also purchased it through GoG. If you were wise, you would save your money and purchase Overcooked 2 elsewhere so that you can experience the game as it was originally intended and with the most long-term playability options as possible.

The graphics are a little dated, but solid enough that it doesn't impact that experience too much. The controls, while not perfect, are easy enough to get the hang of. The first part of the game was fun, I liked the directed narrative and interactive video sequences, but once it got into the rest of the game, it started crashing. I have experienced this multiple times in the last hour, and each time it happens I have lost game data. So, at this point, it is a potentialy fun game that is suffering from stability issues that make it unplayable. I am going to try to resolve this problem and I will update this review to reflect that if I can, but until then people should be aware that the game is somewhat unstable (using RX 480, AMD processor, and Windows 8.1).

You know, after seeing all of the hype about this game, I expected more. It's not a bad game, don't get me wrong, but it doesn't introduce anything that hasn't been done many times before. In fact, it suffers from many of the same issues that games like this have suffered from for a long time: interacting with and moving around in the game environment can be clunky and unrealistic, the game feels a bit detached from itself at times, and, like some of the other big games in this genre, it is riddled with bugs--sometimes gaming stopping bugs. As of this writing, I have about 8 hours into the game, and I have encountered bugs that have forced me to reload and redo parts of two different missions because of game breaking issues (one with a dog in a doorway, and the other because an item wouldn't allow me to interact with it). The way he interacts with other characters is both rewarding (more cinematic) and, at times, immersion breaking. Also, in my opinion, because of a decay feature, dealing with weapons and armor is more tedious than it should be--and also a throwback to earlier games--one that I was happy to see go away. There are also certain graphics elements that can be distracting and unrealistic, especially in contrast to other onscreen elements. I like the story telling, so far they have done a pretty solid job with it. And although there are some unavoidable A-to-B-to-C-to-A mission elements, they try to provide players with variety. Unfortunately, sometimes it reduces itself to loot-and-grind elements. Maybe it's just because I have done it all before, but running around looting bodies and picking flowers, etc., is something that I find boring and this game has plenty of it. It's a fun game, not amazing or anything, but fun to play for a few hours here and there. It does't push the genre forward, or introduce much in the way of anything that hasn't been done before, but it mingles many of these "tried and true' elements together in a solid manner.