The game stands out in various ways. The world is very well designed, almost joyful to watch and discover in itself. The game principle is to enact several episodes of a story, each centered around the death of a family member. The episodes are lovingly designed, keeping a balance between a beautiful, authentic and a slightly eerie atmosphere. The designers use creative and clever narrative techniques, which makes this game a piece of art.
Nice and simple game, but very atmospheric and addictive. Great music gives the game a lot of more depth. However, there are a few minor bugs that don't fit the very polished appearance. Also, once you get a hang of how much each resource is worth (since the situations that can happen are rather limited) it is not very challenging to get along (at least in the easy mode). Finally, resolutions other than the recommended one don't work well (pixelated fonts) on my Mac and the german translations sometimes don't fit into their respectives boxes (without the ability to scroll). All in all, still a very immersive experience, a (tiny) bit like Faster Than Light – procedurally generated worlds and this cleverly built up desire not to die : )