The game is very charming and the puzzles that adhere to standard Point and Click fare are clever enough. What truly marrs the experience are the puzzles that are based on random patters (crab checkers, anyone?). Spent enough tries just trying to get through that and the game is just set up so that there is very little room for error. One could surmise that eventually a solution would be found, except that any error leads to a fail state on the puzzle and must be restarted from move 1 - a feature to rewind moves would have been a great addition for Quality of Life here - and, should one exit the game and try to pick up from the same spot later, the player has to begin the chapter from the very start. Your mileage may vary, but I simply don't have the patience or the time to dedicate more than 20-30 minutes to a puzzle that is not completely logic-based. It comes across as lazy puzzle design in my view, but that's just me. Not what I'm looking for in a Point and Click game. In short, charming and really great to look at, not so much to play when one encounters RNG-based puzzles.