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Dead Synchronicity: Tomorrow Comes Today

Not finished and not so interesting

I bought this game mainly because I loved the graphical style, however it's not quite nice once you see it in movement. Animations are not good and they are quite reused (e.g. the kids that use the same animation to wishper each other a secret or to tell you about their latest adventure). The game itself is a classical graphical adventure where you collect objects and combine them in order to solve some puzzles, being the hardest part to locate those objects (although you can use a visual help) and remember which puzzles can be solved when you get a new object. Problem with this kind of adventures is that you have to scan the scene in order to get new objects and that gets me out of the game (e.g. what a nice metro sign, I will get it and save it for later because... who knows when I could need it). As for the story, it's a story about a post-apocalyptic world with a tyranic authority being very mean. Unfortunately, the few number of characters, scenaries and the world beins so static doesn't allow me to get really involved. It's true that there are some good characters, but their stories are short and once the puzzle is done you forget about them and move forward. About the cliffhanger and big surprises... Sincerely, the surprise is that the characters are actually surprised. Even the cliffhanger was something known from the first half hour of the game. The science fiction side of the game is practically non-existent. There's a disease, a disaster, a thing about time and laws of physics... but all remains unexplored, just as a bakground for some puzzles. And when the story is getting interesting... THE END. Yes, this game is half made (50.000$ and a year later) and they're going to make a second chapter. Sorry pals, not with my money.

89 gamers found this review helpful