I was a massive fan of the Rare N64 Games and an even bigger fan of 3D Platforming games genre in general. Unfortunately for people like me who love the genre there are very few games that are made like this anymore which is why I was stoked to see someone make a platforming game with modern graphics and an old school formula. Yooka-Laylee looks great, controls are tight (with a controller, honestly why would you want to play this with a keyboard) and the music is amazing. The game is really fun to play and there is allot to do. I read allot of reviews on other game sites after I had finished the game that were complaining about things like how it is annoying that you have to collect things. It’s a platform game, you are supposed to collect things! I also read quite a bit about the camera being bad however I had no issues what so ever with the camera controls which for a platform game is a big accomplishment. I did read somewhere that there was a day one patch that fixed up allot of the camera issues so the issues that other review websites had before the game was actually officially released may have been fixed before us as normal players got to play the game so keep that in mind. They also added content like multiplayer mini games and the ability to have a second player co-op with collecting items and stuff. Content like this I didn’t really use but extra points to them for putting them because for a game like this you would have no expectation for it to even have it so I appreciate the effort. In the game some Pagies were hard to get as there was more to some of the abilities then I realised (such as being able to reflect light of the Camo ability) but talking about this with other players on forums was interesting and the game didn’t hand hold you though all the different ways you can use abilities which was actually good. Allot of times I would use abilities to get in places I didn’t think the game would allow me to go and thinking I am breaking the game only to find a secret collectable or a ghost writer which gave a real sense of having fun with the exploration. On the downside I did HATE the Rextro games as they went for way too long for a mini game and the fact I had to do each one twice was painful. Also the Kartos cannon not following the track and missing most of the barrels etc was also really annoying. I have 100% finished every part of this game and I hope it gets enough of a following so they make a sequel and hopefully we start to see allot more of these type of games being made again.