

This is quite a decent game if you like turn based strategy games and don't care that it will not break your brain. As of now, it is very easy and might need a balance patch. However, the atmosphere is great and the cognition point system is interesting because it influences how much your guys can do on each map. It can become interesting when you bring 5 Priests and end up wishing you had brought some Skitarii that don't need cognition points because there are only 2 points worth of scannable objects on the map. You can multiclass your priests, but personally I am not a big fan of the option. Some of the first skills of some of the tech trees are so good that you end up taking them for basically everyone (Lexmechanic 1, Dominus 1, Tech Auxilium 1). That's usually a sign that something works too well, but then this is an easy game. I've been having a blast with it, bought it in a sale, though. One comment on the review before mine: The reason why you need to collect cognition points for melee attacks in the beginning of the game is the weapon that your priests are equipped with. There's also another type of axe that does not require cognition to use, it is somewhat weaker, though.

The game is not as bad as many reviews on the web will tell you. Most of them are still from around the time the game was released, and yes, at the time it wasn't so great. It was a console port (back in the day that was a bad thing, nowadays every shooter feels like a console port anyway) that used game mechanics that were somewhat outdated at the time, which is not so terrible today - after all, other games aged with it. I bought it when it came out (I wanted the limited edition Firewarrior mini) and enjoyed it quite a lot. For a Warhammer 40.000 fan it's worth having in their collection. Just expect to be ditching the Tau guns at the first chance you get, most of them are awful. I remember using autoguns, lasguns and bolters most of the time.