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This user has reviewed 7 games. Awesome! You can edit your reviews directly on game pages.
Ys Origin

poor excuse for a Ys game.

I've played 4 other Ys games and honestly this doesn't feel like one of them. There's too much artificial difficulty here with forced grinding and artificial difficulty by addint 'bullet hell' mechanics where you have to keep dodging barrages of projectiles after a certain specific boss fight. In other games, it felt like I was actually fighting bosses, here I feel like I'm fighting the developers' laziness. Instead of looking at boss patterns and seeing where the chance to retaliate is (the first FEW bosses are like this and beating them feels good) eventually you will have to start dodging screen spam of projectiles that bounce around everywhere and some that also track you, with almost no chance to even attack the boss, or maybe just take a quick swipe, before having to keep running to avoid getting swarmed or possible animation locked by your attacks. And let me just add one completely obnoxious thing here that does not do the game any favors: there will be one point where you ahve to beat some special mobs to advance the story, mobs that you have to be at least a certai level to beat because otherwise you will only be doing 1 damage to them with your attacks to try to whittle down their hundreds of hp, so you will HAVE TO grind exp for like 3-4 levels just so you can start doing 7-10 range of damage to them per attack. I didn't have to grind any levels before this, I felt like the game was staying at level in difficulty all around. You will know when you reach this stupid change in gameplay once you effectively get to "a bridge and a floating tower." You will know when you see it. What a waste of a Ys title.

5 gamers found this review helpful
Freedom Planet

bad game, lazy progression

I don't know how other people rated this game so highly when the boss difficulty progression is purely lazy where they simply add gimmicks and attacks that either track you, cover a massive part of the screen, or come from completely off screen with just a split second little warning symbol that where the only thing it will help you do is recognize what you should do AFTER you've died a couple of times, because there is absolutely NO way you're going to understand what you're supposed to be doing the first try. It is not intuitive nor is it recognizeable. Not only that but some bosses have attacks that can borderline kill you just by being hit. Why you ask? Because you have no invincibility frames, so an attack that has multi-hit boxes will likely just keep chunking your life down to nothing by being hit only once by it. Even some common enemies have such attacks later on in the game. It's purely disgusting. It starts out feeling like a classy platformer, but it turns into a giant smoldering mess trying to disguise absurdity as being skillful or good. I strongly don't recommend buying this at all.

6 gamers found this review helpful
Aarklash: Legacy

both good and bad

before anything else, I started the game going into hard difficulty, which is between normal and the hardest difficulty. There are ssome nice things in the game, like the 'pause' mechanic to plan your moves, the way the skill trees sort of branch out a bit into varied results from the same one skill, and clarity for skill descriptions that enemies have so you know what to expect, who to focus down first, which units to use to counter, etc. However there's also some sort of lackluster like mostly the same types of enemies, lack of depth for the story, and even the ssomewhat unclear ending that can be left to interpretation. I feel like there's a lot this game is missing like the core of the game is there but they didn't polish it to make it shine like it could have. I'm very up in the air about how to feel about this game, like I still want more, like It was left hanging. I like a dark fantasy-ish theme and am truly hoping to find something similar to this, with a bit more shine. I'd say it's fairly worth on at least 30% off, $20 doesn't quite cut it for me IMO.

5 gamers found this review helpful
Brothers in Arms: Earned in Blood™

stupid AI, suicide missions.

I played the first one, that one was tolerable. This one is absolute garbage. Graphics are pretty much the same with the slight change to the fact that they kinda move their mouths a bit better, even though the irst one was on xbox and this one is suppposedly for the 360. Now what REALLY sucks is that here they have you running even MORE suicide missions against tanks and enemy positions that have no flanks, not only that but on one specific mission they disable your ability to drop a grenade into a tank to kill the crew inside and forcefully make you use the crappy panzerfaust to kill it, which it takes 3 direct hits of. Now where are the panzerfausts you ask? Right next to an enemy machinegun position, AAND right next to the enemy tank position.... not only that but there are un-lankable enemies hiding behind walls further behind them that will shoot you. What does the game aas you to do? Take out the MG nd 'lure' the tank away. The tank doesn't fucking move, it stays there and just sprays you with unfire AND taank rounds. Fucking disgusting. The only reason to even consider getting this is if its on that like $2.75 dollar bundle sale with the other two games and if you want to hear some of the story being told from Red's point of view.

15 gamers found this review helpful
Medal of Honor: Allied Assault War Chest

Not worth it. period.

I myself played Allied Assault demo back in highschool with my friends after school for the multiplayer enjoyment. After seeing it on GOG I felt like it would be some good ol' nostalgia run of fun. I was severely mistaken. the campaign and AI absurdness is beyond cringeworthy. The silenced pistol you get on some missions to infiltrate stealthily does nothing. As soon as you kill someone with the silenced pistol, anyone near them is immediately alerted to your presence and location, rendering the silencing and stealth purposes obsolete and moot. In some missions where you tread through snow-covered fields at night, you will be randomly shot at from way outside your field of vision even through the thick presence of trees all around, not to mention the AI's almost 100% pin-point accuracy with its obvious aimbot. You will die thousands of times trying to locate snipers in missions shooting at you from absurd locations. You will not beat this game without dying. Ever. You will also not have the option to restart a specific checkpoint at your own will. The only way to get to the previous checkpoint is to die, and you will not recover full hp, your hp will be as it was when you got to the checkpoint. If you want to try restarting a mission, you will restart the ENTIRE mission. Same if you die without reaching a specified checkpoint, you will start the ENTIRE mission over, and on those stealth missions, this will keep you there potentially for hours on a single mission. this game is not worth the $10 it is being sold for. I honestly don't know what even makes people consider rating this game highly in the first place. you cannot even lean left or right in campaign, only in multiplayer, and in multiplayer alone is where any semblance of fun is for this game. I'm 100% completely disappointed in this game. Sorry medal of honor, but your memories of awesome times are dead to me now.

11 gamers found this review helpful