I'm only the game greatly thus far! It really Capture the feeling of the novel fairly well, and so far there have been only a few minor changes to the events that happen in the game vs. the novel. Obviously you meet the Ireheart twins much earlier in the game, for they teach Tungdil how to fight, and if you don't meet them until later, the game wouldn't be much of a game. Many of the games cut-scenes and dialogue play out almost word for word as the novel does.. So I would recommend reading the novel before playing the game, if you have interest in reading. The combat is system, to be honest, I thought I wasn't going to enjoy. I'm not a fan of the real time strategy style rpgs like with Baldur's Gate and planescape torment, but in this game, it is really well done. Since you're fighting easily thirty to fifty orcs and other beast of Tion at once against your four comrades, and all your abilities can push, shove, and knock enemies around, giving you this really dynamic sense that the environment is a living element in how you combat your foes. You can knock them off ledges, push them into fires,and really manipulate dance of battle, but be warned because your attacks do cause friendly fire to your allies, and what you do those piggy's (OINK, OINK, COME HERE YOU GREEN SMELLY PIGGY'S!) can be done to your friends. Music is awesome and so far the voice acting is mostly top notch; there is this one orc that sounds very staticy, like he was recording his lines through a broken mic a little to far from it. This could just be an error that can be patched out. Also the game has this choose your adventure style mechanic out side of combat, where a narrator describes the scene and you get to choose from a list of things that can be done, be warned, sometimes this results in an orc slicing your throat open and ending Tungdil's adventure a little sooner than expected, Dwarves are made of stone, but a knife in the jugular will send one back to Varccus's eternal smithy.