checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
Submarine Titans

Nice idea but iffy implementation

I like the whole idea of a totally underwater RTS. Units being able to interact at different depths is really cool too. However I'm finding that the user interface in the game leaves much to be desired. It tries to do a lot, and since the game is old enough that it only runs in a 4x3 aspect ratio at a low resolution, the end result is a clunky and crowded interface. Resource collection is also problematic at times. On many maps there aren't a lot of resources near the base's starting point. As a result resource collection is slow, yet the AI always seems to have an abundance of resources to quickly build a large army. The game would have benefited from a sleeker UI akin to Command & Conquer's, and better resource distribution on the map. The developers of this had a cool vision though. I would love to see either a remake or a modern game with a similar concept of being an underwater RTS.