

Ok, listen. It is not as if I SPECIFICALLY got into the game due to the army even if this is the only DLC I own. If you got a shameful box of Repentia painted in a way that will never let you take them to a tournament, then this is for you. You are warp-storm stuck on Gladius with all the other nerds but you are Sororitas. The Emperor's Light shines on you even when doubly-isolated from Him on Earth. So you do what you need to do and sacrifice, I mean sanction, a couple of heretical trust me sister Astra Militarum and a chapter of Astartes to summon Saint Celestine. Who then finds she is stuck on the planet with really dumb traitor legions(space hulk crashed, don't ask) and undead egyptian space robots. Thy pyres burn high. If you do not like WH40k Civ, then this is not for you. They share mechanics with the Astartes and do not have good transport but they got incredibly powerful buffs, arco-flagellants, paragon roflstompers and Saint Celestine while the mortifiers incessantly beg for death. They are absolutely terrifying bonkers people and this works for me. And they even aren't Bloody Roses, either. Everybody gangsta until the immolator vomits out two retributor squads. Get it on sale if you liked the base game. It is unknown if they are barefoot.

If you are two sheets into the wind, hook up your Steamdeck to the telly and play local versus. Best way to describe it is a card game without cards but phrases. It is fully voiced. It is unashamedly Monty Python. Play an hour at a time. Have a beer. Have some snacks. Tell your mates that some dogs secretly adore them. I got it for 0.79€. And I feel like I robbed somebody and their mother looks like their maths teacher, and I HAVE PROOF!

I bought this on a whim at 5€ to play on my Steamdeck. Lately I have trouble focusing on longer or mor complex TV series or games but this got me. The game comes with a choice of multiple main protagonists. Cop. Actor. Bartender. And those backgrounds matter. You have different starting sequences and sequences in the later game depending on choice. That includes interactions with NPCs. I have rushed a second playthrough right after the first one and it is significantly different. You can bring two of four other characters with different skillsets. Each character offering a different solution approach to a puzzle. Which is also an incentive to do multiple playthroughs. The game is organized into episodes of decent length. You will want to interact with everything because there is a lot to discover. There is online solutions for the 3 annoying puzzles. You will get hints from your companions if you ask them and two come from me. US Americans have a daft date format. Keycode is MMDD. And legs means Sphinx riddle. The writing is good. You could turn this into an enjoyable Netflix series ca 2014. Grimdarkness is close to Penny Dreadful. You can make choices. The choices will have an impact on the last sequence. Like, meeting vengeful ghosts of the slain. And who will be available to help you overcome the final obstacles. There also is an ending narrative like in the first and only Fallout games. Voice acting is superb. They even got Logan Cunningham of Supergiant Games fame. The graphics are fantastic. You always know what you are looking at. Even on a Steamdeck screen. And descriptions are available on mouseover. Installation via Heroic was trivial. The game is easily worth 15 Euro. It currently is on offer for 5 Euro.

First things first: As of early 2025 I have just finished a 180h run with no issues. On an OLED Steamdeck. With the default Steamdeck settings. Tuned down to 11W. I get at least 2h battery life out of it. Yes, I played the GOG version of the game on a Steamdeck with the experimental cloud saves turned on in Heroic. Games Launcher The "swing your swords to bathe everything in astonishing amounts of blood" DLC was installed. Second things second: You do not need to know anything about 40k to play this game. The only requirement is that you love reading. Dialogue, found text, every scrap of scripture the game throws your way. While the game looks like a painting in every screenshot, it also requires you to use your inner eye. And the writing is superb. But the game requires you to give in and suspend your disbelief. Of which there is a lot to suspend in WH40k where everything is beyond ridiculous. I waited for a year and just played as I saw fit. I didn't look up any guides and simply picked whatever tickled my fancy on level-up and I did fine on default difficulty level. So you can either YOLO the game or look up builds online. The turn-based combat is standard CRPG turn-based combat. With a twist. You heal all your hitpoints after combat but depending on how damaged you got you may accrue several debuffs. Some classes like to be hurt and get stronger with debuffs. Every encounter is carefully placed and orchestrated. There is surprisingly good ship combat. Basic colony management. Factions with rewards you get for selling your junk. You can set what goes into the junk heap and there is not weight limit. Some things are told as "chose your own adventure" bits of text with skill checks. Like a proper DM would do. The writing in those is amazing. True 40k nerds may have very specific petty complaints. Tl;dr: brilliant entry point to WH40k if you are prepared to sink way over 100h into it. Five stars if you like reading. Zero stars if you don't.

The idea is to have players walk through lo-fi vignettes to solve an insurance claim. You have seen the screenshots? Yeah, those are 3D stills you navigate trough. The grainy look stops being a problem when you see the scenes from multiple angles. The screenshots do not do the visual beauty enough justice. The voice acting is done by proper voice actors. It is about the most important aspect of the game and it has been given the most attention. Since you are walking through stills, the real action is delivered in good old teichoscopia. Not gonna spoil it. It starts out as some sort of mutiny with you walking through a black and white still of somebody being shot in the face with a front-loaded pistol. And within 10-15 minutes you will see something that will make you swear in surprise. You can finish it in 6 hours or so. You may get stuck on puzzles. Basically you walk through scenes and try to match the people in the scenes to the people in the log book of the ship. And you have to note down their fate in your insurance form. You are an insurance agent after all. With a weird clock that grants you vision of how people died.