

I've only gone through Nod's route, and getting stuck at one of two places that the player actually has to click quickly I read some online walkthroughs/reviews, which warned me enough that this I'm not now writing a two star review. Technically this is a great game. The interface is clean, useful, and beautiful. The characters seem as real as they can in a point-n-click, and I can play this after work and usually not play close attention because point-n-clicks aren't time sensitive. Usually; sorry Thea. This is like setting out to watch John Dies at the End. How will it end? One way: those who aren't dead yet will die as you watch, and there's nothing you can do to avoid the betrayals. Now that I've played it through, I get it, this is a dystopian future where everything is covered in grime, stolen, and taxed heavily. Again I've only played Nod's route but I'm assuming Fifteen was told to do something she misunderstood/can't do, and like Hal9K, decided that killing everyone is the only solution. And like the movie 2001 I feel despite having many vicarious experiences I have no idea what just happened, and that the developers never had any intention of explaining themselves.