

As a fan of the Syberia series, I was excited to dive into Syberia 3, but boy, was I in for a frosty disappointment. Zero stars, folks. Zero. The icebreaker puzzle. It's the point where my patience hit an iceberg and sank faster than the Titanic. The game expects you to switch gears on a machine using either a mouse or a gamepad. Easy, right? Wrong. The cursor disappeared more often than my motivation to keep playing. On the gamepad, the lag was so bad I couldn't react in time. I gave up and uninstalled the game. There are better ways to waste time, like watching paint dry. The puzzles are an absolute joke. Manipulating the mouse to open a door? Whose brilliant idea was that? Or how about twirling the mouse around like a DJ to unscrew something? Really? In a point-and-click game? It's like the developers decided to throw logic out the window and replace it with a sadistic mini-game marathon. And the story? Infantilizing. Instead of an engaging narrative, we're stuck performing tasks that are directly told to us and often make no sense (dive to open the gate? Really?). Most puzzles have their solutions lying around in the same room or nearby, which is just lazy design. Predictable and boring. Overall, Syberia 3 is a colossal waste of time and nerves. The puzzles are terrible, the controls are infuriating, the game is unoptimized and lags on an RTX 3080 (laptop), and the story is as deep as a puddle. Save yourself the frustration and steer clear. This game is an iceberg of disappointment.

Genius! Wonderful! Extraordinary! Masterpiece! For such a small team (2+) it is an absolutely brilliant product!!! I liked everything and I'm going to go through it again, this time with the kids. Created World, brilliant comic illustrations, atmosphere of adventure, remarkable story, the distribution of difficulties as the game progresses, characteristic and charming characters, modern youth language filled with humor, puzzles based on the plot, not "technical" meaningless puzzles, great music - it all causes that you want to get back into the game. And the fun is for at least a few days. And even now, as I write this review, I am listening to the soundtrack which is included in the price. "Scattered woods (Night)" my favorite song :) You also get a beautiful, colorful, illustrated manual in pdf - 41 pages!!! Provides an extensive introduction and description of the world and creatures and game mechanics. Additionally, bonuses for progress in the game, e.g., a simple arcade game. This was a huge amount of high-quality work for the indie dev team. Karolina and Łukasz, you are my heroes! Respect! Good luck with your next games! Looking forward to it! Highly recommended it to all fans of Monkey Island, Day of the Tentacle, Discworld etc. P.S. Things I'd advise improving are: - the use of items could be more intuitive - at least one-click less; mixing items in the inventory is a pain because of that - option to run in high resolution

I love all Ron Gilbert’s and other good old school point and click adventures such as Monkey Island series, Indiana Jones series, Gabriel Knight, Sam and Max, Grim Fandango, Legend of Kyrandia, Beneath a still sky, etc. etc. but this one is the best of all. Design, style, music, dialogues, characters, sense of humor, story, remastered version engine(!), every detail matters and everything is perfect. Absolutely a gem and masterpiece!