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Vampire: The Masquerade - Coteries of New York

excellent mood, way too short

I was really having fun with it- and then the credits rolled. Greatly enjoyed the art and sound direction, the NPCs were interesting and vibrant. The story has a charming vibe of a tabletop game being played via text. Unfortunately, at a little over three hours (I do read fast, but still, even a very slow reader that takes time to appreciate every detail of NPC design and background art, won't squeeze out more than six hours out of it) it felt more like an appetizer than a fully-fledged game. Very abrupt ending. Despite the slight disappointment at the length of the game and lack of character customisation (would it really be this hard to at least let us choose the PC's gender, since most NPCs refer to them as "they" anyways?), I do hope the studio gets another chance to make a vtm (or another WoD-property) VN and this time, take their sweet time with it to develop a longer storyline.

47 gamers found this review helpful