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This user has reviewed 2 games. Awesome! You can edit your reviews directly on game pages.
Disco Elysium - The Final Cut

Frustrating gamedesign choises

At first the game felt like perfect. Like most of reviewers describe it. Then I stumbled on unexpected progression hardlock, that you are never warned about during the game. YOU HAVE TO SLEEP in that damn cafe no matter what, and YOU HAVE TO PAY for it and you can not avoid that. If by the end of the day you have no money - that is a soft game over: time stops, NPCs are gone, you're stuck in this space-time continuum trap. And devs say this is by design. And this is not mentioned anywhere in the game. Some players may say, that there are a lot of ways to collect enough money and some possibilities to pay your debt, but that is true only in one case: if you grab that possibilities at day 1. On the other hand, if you manage to collect money honestly by yourself, like selling junk, collecting bottles, looting stashes, you can pay for day 1 sleep without involving those external help opportunities. And suddenly at day 2 they disappear, all loot is already picked up, no other money on the map, and all NPC dialogue lines about help are missing. And if you didn't save often enough, guess what? You have to start over. I played more than 20 hours for what? Just to find out that 2:01 does not exist in this world?

34 gamers found this review helpful