Decent but a little rough.
Well made, but a little rough.
Some bad ideas:
- autosave shrines before boss fights.
- lack of favoriting of equipment nor any switching function.
- 0 incentive to kill enemies while backtracking or exploring, item drops and money (even with thief shoes) is rare and no exp.
Bugs.
- some melee attacks not registering, (maybe 1/30?).
- Some attacks bypassing shield, *chasing skulls*.
- Some scripting issues with mechanics (golden casket lady)
And frustrating mechanics:
- Enemy overused dot effects. Few ways to resist them and often accompanies with an attack.
- "self undoing puzzles" making backtracking and exploring painfully annoying.
- Overpowered magic, underpowred bows and melee.
But Was still enjoyable, i will likely return to play more after a patch or 2.
64 gamers found this review helpful