Ever goto eat a cake and find out it's a bit mushy... you are horrified. Then you keep eating it and, against all odds, it is delicious! That's Disco Elysium.... Your character is revolting at the start, but you can change that. There's almost no combat, but if you love a good story, you won't care. The graphics are simple and good. The sounds fit, the items fit... your character fits; it's immersive. Character seem real... motivated and complex. The world, city and setting are all interesting... you can learn a lot about this world as you go. There is really only two potential downsides... this game has no conventional combat and there is a LOT of reading involved. If you love a good book, this is basically the biggest choose your own adventure ever made!
I liked the previous game a lot. It was easy to learn and fair to play against.... this one is not. No matter what you do, you will never be able to go solo against a lot of enemies at once, nor take on larger ships and win without aid. The game also requires a lot of grinding and the way the entire thing is focused on fighters is really not to my liking! The equipment system, music and UI are all pretty good. But I've been playing video games all my life and this is just too much of a pain in the ass, even when I don't select something difficult to do. The last straw was when I found out I need to do this emp weapon quest and I have to take down 5 enemies at once WITHOUT killing them.... and the emp weapon doesn't have homing! Anyone who's played a space game like this will know that makes it pretty much impossible to hit anything. I'm fed up with this; it's just too much of a pain in the ass. I'd rather go back and play the original.
I like the story in this, the music, the individual puzzles, the levels overal looks, the hidden eastereggs, the wierdness of the entire thing. The main problem is that they require you to get significantly more puzzle pieces to open each door in the tower; the tower being the main games actual progress. So what happens is at the beginning it is very engrossing and you keep going, learning more story and interacting with a variety of things which combind to make the story. Then once you get to building c it dawns on you at some point youve done the the exact same things over and over. You are going to have to spend another entire day sitting at your computer just to finish the basic puzzles left and you know there's hidden stars you need to get to achieve the 'real' ending of the game. But you are already bored; you don't have the patience to solve another puzzle, which has become an obvious filler with no real point just to stretch out the game. If the game had required half the number of puzzle pieces for the final red level, I might've actually finished it. As is I've given up on it with only 2/3'rds of that last red set of components collected. I watched the end on youtube.