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This user has reviewed 6 games. Awesome! You can edit your reviews directly on game pages.
Control Ultimate Edition

(Almost) Flawless game

I am quite a latecomer to this game, but I have to tell everyone: it's brilliant! The only negative thing I can say about this game is the occasional rare crashes. Did not bother me much. Otherwise you will get: - An excellent story, that is wildly different from anything you likely played before. The story and lore is delivered via multiple media (cutscenes, inner monologues, readable stuff, videos) - Gorgeous graphics and art design and atmosphere - Interesting characters - Top notch voice acting and the best lip sync and facial expressions I have ever seen in any game. - Challenging but not frustrating gameplay - Butter smooth combat mechanics, I found it even more flowing than the excellent Horizon: Zero Dawn - Good rpg-ish progression - If you do not want to max out everything, just finish the game it is not grindy Don't miss out on this game.

7 gamers found this review helpful
Cyberpunk 2077

Good but unfinished

This is a PC review where after the day 0 and day 2 patches the game is... playable. A few bugs here and there, a crash every few hours, but nothing serious. I sympathize with the console folk, as they were pretty much scammed. This game shouldn't have even been released to old-gen consoles. Pros: - Beautifully crafted world with extreme detail (texture of leather on car seats etc.) - True delivery and mix of various cyberpunk styles (Blade Runner, Altered Carbon etc.) - Not many vehicles, but they are all crafted beautifully (way more detail than GTA V) and driving them feels surprisingly satisfying (despite driving not being a focus of this game) - Interesting main story and mostly interesting side missions - Keanu Reeves delivers, but other voice actors are great too - Fallout 4-style gunplay and RPG system (if you like it) Cons: - The game was clearly released in an unpolished state. If you want a perfect shiny game, check back in 6-12 months. Lots of bugs, silly graphical glitches, maybe even missing features. - Skills, perks and cyberware are quite uninteresting. This is not Deus Ex where every implant gives you a cool new ability. Most of them just increase stats. - Customization of weapons, vehicles and clothing are nonexistent. What you got is what you will have. Hopefully this will be addressed in a future DLC. - Much of the errand-type side missions are pure grind. The game has loads of potential, but looks like it had to be released as it is. I think CDPR severly miscalculated the amount of time it would take to finish the game properly. I believe however that it will transform from a good game to a GREAT game in about 2 years. Also believe that CDPR's reputation is now tarnished. :(

1 gamers found this review helpful
Might and Magic® 6-pack Limited Edition

Still very addictive and good

After playing countless RPGs, including greats like Morrowind and Skyrim, I was a bit doubtful when nostalgia hit me to replay MM6, especially that it is one of those few games I hugely enjoyed but never finished its main quest. I thought that the dated graphics will put me off and I will quit after an hour or two. Hoo boy I was wrong. For some reason MM6 is extremely addictive. I ended up playing for 2 months until I finished the main quest. The dated graphics required only an hour of adjustment and was enjoyable even with a streched screen (the game natively does not support widescreen, you need to download an unofficial patch). Its simple yet compelling RPG mechanics and well crafted world has a charm that few games have. It is also quite challenging. Interestingly after I finished MM6, I went to MM7 which I liked more back then because of its more high-fantasy-ish setting, improved mechanics, more items, etc. but I quickly quit in digust. Dunno why. Seems MM6 has aged better. Very highly recommneded!

3 gamers found this review helpful
Deus Ex™ GOTY Edition

DX1 compared to DX:HR and DX:MD

Most of the reviews here very accurately depict Deus Ex the game on its own. But if you are new to DX1 you most probably come from playing DX: Human Revolution and/or DX: Mankind Divided. Sure the graphics are not good, it was subpar even when the game came out in 2000. You can get used to it. So why is DX1 still better than all the sequels? Reason #1: it has MUCH better writing. Don't get me wrong, HR and MD were great, but DX1 has more memorable conversations, a huge amount of optional-to-read information about the world, easter eggs, and the story is simply better than all other sequels. Reason #2: Decisions matter more. I haven't felt the impact of my decisions in HR and MD to matter as much as they did in DX1. Also, many decisions are made by your ACTIONS not selecting Option B instead of Option A in a conversation. Reason #3: You are presented with situations, and it is up to you how you solve them. Both HR and MD gives you playthrough choices by offering certain routes (guns blazing, stealth, social) but they are rather clear-cut. Don't like the vents? Go in guns blazing. In DX1 there are no pre-made routes you are intended to follow. You can be VERY creative how you approach problems. You can invent solutions even the game's creators did not expect. The other DXes do not offer you this kind of freedom. Reason #4: while HR's and MD's game world, music and atmosphere is excellent, DX1 is better. It's music is more memorable, the game's world is both depressing and somewhat light hearted at the same time, instead of the doom and gloom of the sequels. Reason #5: much deeper RPG aspects. You might prefer the simplicity of the sequels, but I prefer the deeper system of skills and augmentations being separate. DX1 is one of the best games ever made and while the prequels were both very good games, but they still somewhat miss the "divine spark" that DX1 has and what makes DX1 a _perfect_ game.

4 gamers found this review helpful
Rain World

This game is incredible!

Let me begin with a short summary: BUY THIS GAME! It worths every penny! The amount of content in this game is simply astounding. The game world is interesting, colorful, atmospheric, beautifully crafted and HUGE. The inhabitants of the world are interesting and frightening at the same time, and creatures have their own unique abilities and behavior. Rain World is both an open-world survival game and a platformer. And it is mercilessly hard in both aspects. Many people criticise the game's difficulty and not without reason. Unlike hardcore platformers, you cannot really muscle-memory your way through levels as the positioning of predators, items, prey etc. are somewhat randomized, and the real hardest part of platforming is avoiding predators that can move to just about anywhere. By random chance a Daddy Long Legs decided to have a nap in a passageway on your way forward? Tough luck, go back to the shelter if you can and wait out another cycle, or find and alternate (arguably more dangerous?) route. Or try to sneak past it. Or try to kill it. Typically, the game presents you with problematic situations, and you have to rely on your smarts and skills to solve the challenge.. The game offers very minimal character development, you cannot really gain new abilities, moves etc. They are all there in the beginning. As a beginner player you will stumble, trip, plop around with your feeble slugcat. Play 20 hours and you become quite an agile slugcat. Play 40 hours and you will be parkour-extraordinaire slugcat. At the beginning you will feel that your are only a step above the lousy bats in the food chain. Play it long enough and the world will tremble when the apex predator slugcat tumbles around. Why run away from that lizard if you can kill it? Honing your skills in this game can be frustrating at times, but very rewarding once you master the controls. Did I say Rain World is an open-world game? If you follow the game's guidance and strictly stick to the path, you will explore roughly 50% of the game's world. Stray off the path and you will find yourself a very different journey. The big areas of the game are interconnected, and you can revisit any area using either the route you have taken so far, or a different one off the beaten path. Nothing compels you to visit any area in any order, or finish the game before whatever time, so feel free to take your time and explore. It is a lovingly-made fantastic game. Buy it. At this price you get a huge bang for your buck.

14 gamers found this review helpful
Lands of Lore 3

You either love it or hate it

It is really difficult to review this game. I used to play when it came out and occasionally take it out and play it every once in a while. Why hate it? The game is clearly rushed, there are a lot of bugs. Some even game breaking. Some areas look really dated. The story is not very engaging, neither are the (very few) side quests. Although I still find it light-hearted and funny, others might find the voice acting and dialogues cheesy. If you do not rush the story, but take your time advancing your character, the game's fights become ridiculously easy. Why love it? - The game provided unprecedented freedom and interactivity that is still very rare even to this day. - LOL3 is very immersive and exploration is a hidden, but key gameplay element. There is A LOT to explore in the game's world, and exploration is rewarded. I remember just randomly jumping on lamp poles in town, thinking how agile I am, and then it turns out I was able to break into someone's room to loot a chest. Exploration is not spoon-fed to you, there are no direction signs like HERE IS A SECRET like pretty much in modern games. You need to look at every inch. - The game also provided a lot of lore about items, monsters, people etc in a journal system that is still the best in any RPG I have seen including Skyrim. - Interesting alchemy and you had to collect ingredients manually in the game world or buy them. The Elder Scrolls series (Morrowind and upwards) were clearly inspired by this EXCEPT, that in LOL3 BOTH ingredients and finished alchemical products have unique effects, not just a few randomly assigned effects as in the TES games. For example, one ingredient, upon destroying creates a rift which teleports in random items. Could be a lousy dagger or could be a piece of unique armor that does not even exists anywhere else in the game! You can use this ingredient to make an item which can dupe (once) other items. - Spell effects are pretty, interesting and unique. Still the most interesting set of spells in any first person RPG. TES spells look bland in comparison. - The game's world is overall interesting, its creatures are rather unique - Until Witcher 3 was released this game had the most accurate town structure in any non-isometric RPG (appropriate size and design, not just a few standalone houses). For example Skyrim's largest city is about a third of Gladstone - Hands down the best music in any fantasy RPG. On par with Witcher 3, blows any TES or Infinity Engine game out of the water. Composed by the same dude who made the soundtrack for Red Alert, but worry not, this is a very atmospheric, melodic and memorable fantasy soundtrack. The songs fit perfectly to the areas they are used in. Check it out on youtube. As you can correctly guess, I was so immersed in the game, that I could forgive the frustrating bugs and weak story. It is a lovable game once you spend enough time in it, and in a few aspects superior to any game that came after it

31 gamers found this review helpful