Instant classic, among the best.
The first time i heard about this game I found out its from the creators of Titan Quest which immediately sparked my interest as I have pushed aside d2 long time ago to play TQ,
Started playing this game in early access, paid full price at the time, never regretted it. 200+ hours in early access playing it now again after all the changes have been added. Amount of builds, customization, stuff to do, plan and test is just overwhelming.
Combat is fun, multiple viable builds (which isn't the case for games like d3 for instance where you have set amount of builds that work and there rest is just crap).
I love the loot indicators moving on the screen when you open a chest or loot a loot orb, little touches like that make it great. Lore notes/books that give exp, Deep and shallow specializations, cross class and single class builds, the Devotion system with constellations puts path of exiles massive skill tree to shame (its big but useless as its filled with +1% dex BS stuff), here in GD every point in constellations serves a purpose, its not a +1%dex. its more, or it gives a skill, or it unlocks a path, or it lets you unlock a skill or it lets you gain affinity or it lets you complete a constellation to gain further affinity.
Nemesis systems, 3 difficulty levels along with an optional difficulty modifier (veteran) available from the start letting experienced players get good challenge from the start while still letting less experienced players enjoy their game.
Very good visual style, dirty, dark world, that is actually believable, nothing sterile like d3 (very happy about this). A ton of skills along with skill modifiers letting you change for instance an aether ray into a chaos ray.
Apart from all that there is multiplayer and mods and the game will give you hundreds of hours of great fun, guaranteed.
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