Great, different kind of city builder, have had a blast with it for about 3 days. But, there's virtually no endgame to speak of. Lots of builders are like that sure, but after you get most things unlocked, the game has a very "now what" feeling, and I'm not really feeling like going back to it for quite a while now. It gets pretty dull once you get to a certain point, and even going to other maps leaves a bit to be desired. Would love some more end game goals or objectives, though it can be really hard to balance that at times without creating something that's just...tedious. There's not really much of a challenge after a certain point, and at times the game can be overly punishing in the beginning if you make a few mistakes. I could do with some more explanation of how some more advanced features work, like migration. There's no tool tips or tutorial for how beavers will move between different districts of the of the map, but the early tutorials are almost TOO descriptive. It's also not entirely clear how you grow your population from the in-game tutorials with the starting colony faction, and it wasn't very intuitive for me. Maybe I glossed over it, but I had to look it up. Maybe newer factions (there's only two "civilization types" to choose) with different tech trees could help. I think I've had a good fun to cost ratio, and hope for a lot more to come. It seems like it's been in beta for quite a while now. I might wait on buying it, or wait for a less than $20 sale, in its current state.