This game should be considered unfinished without the two must-have mods: Circle of Eight and Temple+. Without these mods, the game is buggy and lackluster, but then a lot of other games are as well. With these mods, the game is a rare gem. This game is deep...very deep...and extremely satisfying for those who have the patience to delve into the depths of this game's possibilities.. And yet, a lot of people have complaints. Let me comment on some of the more frequent ones. Yes - ToEE takes time to learn to play well. But so does X-COM, especially with the Long War mod installed, and yet it's considered one of the best tactical strategy games ever made. Yes - ToEE requires learning a whole new DnD system that is full of rules and combat nuances. But so does Pillars of Eternity, and that game is completely worth the effort. Yes - ToEE's story is thin. But so is the one for Icewind Dale I and II, and those are fantastic hack-and-slash games. ToEE is at heart a dungeon delving game, not a grandiose tale of epic proportions. No - the game isn't linear. The game is very replayable, with nine different starting points, thousands of character possibilities, and multiple endings - all based on your choices during play. For gamers who like a challenge, who want to take their time in combat, and for whom ping rates are less important than strategy - this game is a blessing. Judge the game for what it is, not what you wish it to be. For the style of gaming and the kind of player that ToEE was meant to cater to, it's darn near perfect. And once you're done, you can install the Keep on the Borderlands module (a whole other adventure), or run the Icewind Dale module (some modders have recreated the Prologue from that game on the ToEE engine, and the rest of the game is being worked on as well).