A decent RPG, mainly in it's role playing and character choices. The combat is lack luster and you'll be doing a lot of basic "fetch" style quests. A downside I've always seen as a product of the post nuclear apocalypse world of Fallout, is the world is kinda all the same boring ruins with a very washed out color palette, made worse by the fact that now you get to wander across a literal desert. The game crashes like crazy. You're lucky to get 10 minutes without crashing, even when only running mods aimed to aide with bug fixes and crashing. Not to mention I also had numerous quest breaking bugs occur.
The game is great. Great gameplay, great music, great writing, great graphics. It is an overall awesome package. Additionally the Phantom Liberty main story is top notch and may even surpass the base game in it's quality. I think it also has the greatest feeling city I've ever experienced in a game, that feels lived in and alive. I do think it is greater than the sum of it's parts as I feel it's crowning achievement is of its continual complicated moral issues and situations it puts you in. Rarely is there ever a right or wrong option, as it will regularly put you in an awful situation, make you pick an outcome, and then force you to live with the consequences of it. To me it really drives home the themes of this dirty and messy world that you get to be a part of. I purchased and played with the release of Phantom Pain/Ultimate Edition, so by that time it performed well, was almost completely bug free, and I only suffered a single crash in nearly 100 hours of play.
Calling it a "clone" might not even be fair as it's plenty of the original Doom developers and leads. A great playing game that spices up the formula with the addition of an inventory of powerups. A good diversity of enemies, weapons, stages, and music. A great package, made better with improvements from GZDoom.
Such a unique game. At it's most basic level, it is a side scrolling rogue-like/lite action game where you try to get better wands and spells and make it to the bottom and "win", all the while featuring a very cool set of physical, chemical, and sometimes bizarre interactions from their cool custom game engine. Only after you have "won" might you start seeing that you've only touched the surface and start to see how far down the rabbit hole goes. Just a heads up, if you're an unlucky lad like myself (or even if you are lucky), this game can be punishingly brutal at times.
A very well made and confident boomer-shooter. It's doing some cool spoofed sprite visuals that work very well and actually look quite good. It features a few different areas throughout that keep the environments looking different and unique. In addition the level design is very competent. Weapons sound and feel good. Very punchy. I will point out that most weapons do have reloads unlike Doom, but I don't feel it hurts the flow of combat in any way. Oh yeah, and there's a LOT of blood.