I got interested in this game because I liked how it looks like. I played a demo, and it felt a strongly like a "Night in the Woods", was is really good thing! It's not bad to be similar to good stuff. You have your daily rutine, try to meet all people, check if there is any extra content before main work. I really liked a story and atmosphere, overworking is very relatable to many people, so it's easy to be more involved into a story. Also is very relatable to be not understanded by other who doesn't have the same struggles in life and think that your job is easy from thier point of view. Characters are likeable, I can understand thier point of view and thier problems. The story atmosphere is the strongest points of this game. I just love art style of this game. Characters, locations, objects, everything looks really nice and pleasant. I have problem with a music in this game. It's not bad, but it's not memorable. It dosen't have catchy motives, mostly I think that it's also too quiet even if every setting in sound was set on 100%. Mini Games can be repetitive, but it's our job, tasks in jobs are repetitive, so I accept that, especially that our activities after work are always fresh. But this gem have some flaws. Many small flaws. So many.... This game have constant problems with drawing objects on right layer. Sometimes there are problems with lighting and our character is light in shady location. There are not game-braking stuff, but they are visible, and they are way too often to just not see them. Weird decision for me is calling a demo version a "demo", when it's a prologue, and a main game start right after that. I really want to give this game 5 stars, but because of amount of small graphical errors I can see that it was released too early, or without enough testing. But I still love it and think that it's definetly worth of playing. You can used to those small things. It dosen't destroy pleasure from playing, but they are little annoying.