This game looks nice, sounds nice and plays almost OK. The tactical space combat however is a joke. Looking nice as well but with absolutely no tactical depth to it. On a strategic scale, it becomes even worse. Why even bother with the buggy diplomacy system when you can simply rush your helpless enemies into the ground? This is possible almost at any point in the game, so if you're not into holding yourself back for the sake of roleplaying, the enemy AI offers no challenge whatsoever. You just build a squadron big enough to bomb any colony of your enemies except their homeworld into the ground. If they counterattack at all, it will be a whimsical attempt at best. After a dozen rounds or so, their economy is reduced to nothing, sitting on their lame homeworlds all alone, polluting the shit out of it in an attempt to pump out at least a handful of cruisers, which will be no contest in the slightest to your evergrowing army, fueled by your powerful economy. In the end, I always tried to be the good guy and offered all of those fools peace while my titanic fleet roamed their home system protected by beforementioned handful of cruisers and even then the stupid AI made colossal demands for accepting a truce. What a horrible, stupid AI. What a non-challenge this game is. Even the AI is completely and I mean COMPLETELY unfinished or what's more likely the case, they simply dumbed it down for the foolish players of today who can't even handle a single defeat without throwing a shit fit all around. So WARNING: This game is NOT for the fans of the original game it tries so desperately to emulate. I know that by this point, the game is still in development, but if the dev team doesn't throw around the rudder by at least 179 degrees, this game will soon be forgotten or spoken of in shame by the fans of the original first two games who are still true classics. I really hope they can still pull this off. Come on! Get to work an JUST DO IT!!!