I't a nice card game in the Witcher universe. Story is nice and told mainly through visual novel style characters. Card battles are varied and engaging, but they often turn into a card puzzles of varying difficulty. Between those puzzles and battles with altered rules you seldom play the "true" cardgame, I guess that's reserved for the online multiplayer Gwent game.
So, I'll try to focus on the game, not DLC or Privacy policy. Yhis game was a huge dissapointment on release, and rightly so. Now, around a year later, it has really improved. It's still not were I hoped it to be (and it will probably never get there), but is quite an interesting grand strategy game set in the time of le rise of Rome. My biggets problems with it are the shallow character system (this is far from CK 2), shallower factions (if you are not Rome, it feels like a psudo-Rome) and some other underdeveloped mechanics. I'm neither a fan of the combat system. Then, the good things outweihgt those problems: the trade system is not jusr a money influx, trade resources are needed, you tray to get them a so does the AI/other players. The provinces and territories are well developed with tons o map locations. There are many ways to improve your lands beyond conquering the whole map. The map includes regions thar are usually neglegted in games based in this time period (detailed North Africa, horn of africa, India and central Asia. So recomended only to fans of the genre and/or fans of the time period. Whith limitations but quite enjoyable.