TLDR: The Good -Good combat -Runs well except for late game (probably a bug) -Looks great -Fun to build a base and zap hundreds of enemies The Bad -Hundreds of enemies rarely show up (In campaign) -Boring campaign with no challenge at all on "Brutal" Difficulty -Tedious research system -Main character could have been left out of the game and I wouldn't have noticed -Missing text from some missions leaving you lost on how to continue -Some crashing/performance issues -No multiplayer for "6 to 12 months" If someone told you this game is "basically factorio with better combat" they were wrong. It's much closer to Mindustry but without conveyor belts. I finished the campaign on brutal difficulty and was pretty disappointed overall. The start of the game is pretty great with the combat being smooth and the game running well until you start to get to research. Research in the game is slow and tedious with some technologies taking 20~30 minutes to finish. You can upgrade your base and research speed but there's a cap on how many times you can do this. Most technologies needed to beat the game are gated behind missions that usually consist of "Mine 500 of this ore" or " Scan 10 of these flowers" before letting you go onto the NEXT mission which is usually "Mine this resource" Well before the time I finished the last mandatory mission I had unlocked all of the final tier equipment and was basically facerolling my way through combat. It feels good to fire 20 mininukes at a horde of enemies and watch them get vaporized. Unfortunately these hordes of enemies would only show up maybe once or twice a mission. In the end I constructed the final mission objective (crashing twice during the mission) and saved the day I guess. The main character was annoying and the robot wasn't programmed with much of a personality. If/when multiplayer is added in I'll probably end up changing my review. The survival mode would b e perfect to play with others.