Extremely good acting, it has a very interesting story! At the time I played this, I really needed something refreshing and new. This scratched that itch so well! I was really into it, taking notes in real life and everything. Definitely recommend! I love games that make me think. :))!
The game is stunningly beautiful, it's charming and adorable. The level design loops back in on itself, shortcuts unlocked to the hub area. It's so good that I remembered where to go after months without playing it. It's the same kind of level design as Dark Souls, with every path heading back to Firelink Shrine. The gameplay can be stale at times, but the world is so darn enjoyable to be in. It feels alive. The story is also great, every loose end is tied in the end, it has one of the best stories of any game I've recently played. It's so refreshing to see a game like this. It's a charming adventure. I can't believe this was just made by a few people. This should have been very popular.
Voice acting is still terrible. It looks good. The design of the map is terrible. There are invisible walls everywhere, so you have to spend ages looking for where you're supposed to go. I spent hours looking for the waypoint once. Many of the quests feel like chores. Not a fun time for the most part. No, I don't care about your dead wife if i have to run across the map looking for even more things. I like the third game because you can make your own path to the waypoint. I couldnt motivate myself to finish this game.
how could anyone think that holding the left click button most of the game to pick up minerals is a good idea? The performance is awful, and it just looks bad, The controls are confusing, too. The trailer was misleading, the game isn't first person. i want my 30$ back
Immersion: -There is no HUD. There isn't a need for it. -The threat of permadeath makes you really care about the combat, pushing you to avoid failure. It puts you in her shoes, failure isn't an option in Senua's mind. -There aren't any tutorials. We're big kids, we've played video games before. We can figure out how to play it. Tutorials are annoying and break immersion. -The camera is close to Senua, making you sympathize with her more. During combat, the camera remains tight. It makes you rely on and trust the voices. Story: (No spoilers here) -Senua is a very well written character and in absolutely no way is a Mary Sue or "Strong Female Lead TM." She has genuine weaknesses that strongly effect the story. (Literally the main focus of the game) -It's historically accurate. right down to the outfit. In ancient history class, I was suprised that I already knew most of the Norse mythology talk because of this game. -The story is really interesting and has some twists and turns that had me at the edge of my seat. Gameplay: -There are so many different moves that by the end of the game I was still finding new attacks -The boss fights are really fun, despite the stress of trying not to die permanently -The few puzzle segments were unique, I've never had to do anything like alligning the terrain and objects to form runes in any game I've played before. -The combat was so good that the only thing stopping me from playing it again is how shook the story left me. -Only issue is the enemies were all the same, there's 7 or 8 types and that's about it Art: The art in this game is beautiful and terrifying. -You can tell that everything placed in the game was done carefully and was thought about. -The continuous shot, choice of angles, and the psychedelic effects all look amazing and create the right moods. Acting: -Holy shit. To conclude, game of the century, 10/10. Senua's Sacrifice is one of the few games I would call an artistic masterpiece.