Graphics are not top notch, but the arts are gorgeous. Go for it if you love classic JRPG (or in this case KRPG as developer is Korean), it tastes like a brand new good game for JRPG times for PSX or PS2, with many new things, the combat has many new original stuff, as kind of quick time events for the attack and defense, that work pretty well in a in general pretty well balanced game. There is grinding, of course, but depends on how challenging you may find the combats, you can skip most part of it or not
Carmageddon Max Damage is the best Carmageddon ever, it not only improves everything that was good in the first game, but also forget all the big mistakes in the 2nd and specially goes far away from TDR2000. In this super mostly stupid PC age, games as Carmageddon never get all the PR and attention by the game press than they deserve, is the same fun, but more, with updated graphics, physics, and so mucho LOVE to make again all that was good in the 1st game. A Jewel.
4 joysticks, a PC connected to a projectos, a big long sofa and a whole night was my first experience with Crawl, imagine all the whole concept 3 vs 1 that other games tried and failed (like Evolve) in a "humble" game that actually does it far much better, far much funnier, fighting vs. your 3 friends meanwhile they really crave to kill you, really, they do... and arrive to the final boss, to see, each one of them controls a part of one of the big end possess is pure simple fun. All with a crazy nice music, and some of the best pixel art I seen. If you use to like to have game parties at home, please do yourself a favor, buy this game. Only negative thing, is that as far as I know It does´t have online game (please someone correct me if it is present in the final version), and that is definitively not a game to play alone even if you can do so with bots, 2 is fun, 3 is awesome, 4 is MARVELOUS!
I got No Man´s Sky since day one on PS4, I never regret bought it, even if all that was promised and not acomplished during the launch, for me the game was an amazing flashback to game concepts like StarGlider II on Commodore Amiga, or Mercenary, for GOG users this should be more than enough to appreciate that Hello Games made in this game. Yes, the promises didn´t been accomplished, but they still push the hard work on their non polished jewel, and gave us with the years more than the promised, putting tons of love and hard work that you can feel on every inch, of this huge universe than promised, but finally accomplished even if step by step, being humble and realistic enough to launch the first version, with a game that can be enjoyed NOW with a bigger scope, instead of waiting games like Star Citizen that will never happen.
XCOM Terror from the Deep was indeed a BAD re-skin of the first one. The setup bellow the water was interesting, the new things to tactics worked out well, but in general has some big flaws. - Graphics were horrible, in artistic terms, compared to the first XCOM. Characters, weapons designs, spaceships, everything lost their manga feeling pixel art and became a strange mess. - Difficulty is absolutely unbalanced, trying to make a harder XCOM than the previous, just to appear a more "modern advanced game". - Many "underwater" gadgets feel like the idea of sub-aquatic XCOM was just "patched up" in the last minute over the original XCOM. I give it 3 stars because there are not many games like this anymore, it still drinks of what it was good in the first one, and because nostalgia. But in it´s own time I were given it 2 Stars.