

If you're expecting an RPG or something storytelling heavy like the tabletop RPG, then you could be disappointed because this is an action game. You can stealth a bit if you want, like the screenshots make it seem, but things get violent eventually and most of the time going straight into combat gets you the exact same results as stealthing but it's faster. Basically it's a very simple action game with a werewolf, don't expect too much else out of it. As for the story, the game just drops you right in - you're a werewolf and you fight Exxon, I mean Endron, stuff gets violent. You're not being introduced to the tabletop world like a newbie, the game doesn't bother with that and drops you straight into the action. In fact, when the game tries to give you story and conversations, it just kinda slows the whole thing down with little point to it. It sometimes has funky bugs and models could look better in this engine, but if you want some very straightforward action with werewolves then the game's got that covered. 3/5 would probably be more appropriate but I had fun enough, so whatever. Also you get to transform into a wolf to run faster and stealth better, :D If you want something closer to the storytelling of the tabletop RPG then Werewolf the Apocalypse - Heart of the forest is what you want to play.

Out of all the Syberia games this one looks the best and plays the best and has the most engaging story. The game's puzzles are kind of easy, but I see that as an improvement over some of the more weird and convoluted puzzles of the previous games that weren't particularly fun or interesting and only slowed down the story. The story has everything the previous games had, with the nature and civilization and mysterious creatures, but this time it shifts focus a bit different way with the historical storyline and allusions. The characters are great, voice acting great, and the story also great. Even if you can sometimes safely guess where it's gonna go, it's portrayed in an enjoyable way. Too bad there probably won't be a final sequel or something. And it's interesting to click on everything and explore even the elements that obviously won't help you progress. Also the music in this game is probably the best in the series too. And on the technical level the game works waaay better than the previous one. No weird camera glitching, character models and environments look great and the lighting doesn't get funky. The character movement also doesn't get weird when running into objects either. Much better gameplay experience than Syberia 3

Out of all the Syberia games this one looks the best and plays the best and has the most engaging story. The game's puzzles are kind of easy, but I see that as an improvement over some of the more weird and convoluted puzzles of the previous games that weren't particularly fun or interesting and only slowed down the story. The story has everything the previous games had, with the nature and civilization and mysterious creatures, but this time it shifts focus a bit different way with the historical storyline and allusions. The characters are great, voice acting great, and the story also great. Even if you can sometimes safely guess where it's gonna go, it's portrayed in an enjoyable way. Too bad there probably won't be a final sequel or something. And it's interesting to click on everything and explore even the elements that obviously won't help you progress. Also the music in this game is probably the best in the series too. And on the technical level the game works waaay better than the previous one. No weird camera glitching, character models and environments look great and the lighting doesn't get funky. The character movement also doesn't get weird when running into objects either. Much better gameplay experience than Syberia 3

Storywise the game is what you'd expect and what you'd want from it. It's a continuation of the previous games, again with the magical take on real world, focused on the funky tribe with fantastical creatures and the overall nature vs civilization story. Puzzles are alright, in the Syberia sense though, so they can be infuriating or obtuse sometimes, but no big deal. If you play this because you liked the story of the previous games then you'll like this too. However, the techincal aspect of the game is definitely not great. Performance stutters, lighting sometimes goes crazy, camera is wild and sometimes doesn't switch when it should, cursor disappears for a few seconds and you can't do anything, dialogue lines skip sometimes, interaction points flicker and you can't select them, or you can select those that you shouldn't be able to see from the spot you're in and so on and so forth. I'm sure there's a lot of stuff I haven't experienced but other players have, because while the cutscenes are fine, the gameplay sure has a ton of issues due to working somewhat poorly with the unity engine (and the engine likely being a significant part of the problem)

The game is very much like XCOM but with more character, as in, you don't have a squad of random guys, but a selection of voiced people with their own personality and dialogues, and with a little twist to the combat. The twist being that your squad doesn't go as an entire squad but there's a queue of what character, your or enemy, gets to do stuff, with some abilitites that allow you to jump the queue or make the enemy fall back in the queue. Also there are some abilities that you haven't seen before in XCOM games, which make it interesting. The breach mechanic is also new. And your maximum squad size is 8 and you select a new team member at a few points of the game but you can never have all the characters in one playthrough, so you can play the game slightly differently on repeated playthrough by picking different new guys. The "base" management is also different. You research new tech, buy new tech, get rare items etc. send your guys to training or to collect stuff, but you advance stuff over days, a day passes when you do a mission, research takes x days, your guy is on a collecting mission for x days (unless you abort it), etc. So with this and the queue combat you have to come up with new plans ahead than you would in XCOM 1 and 2. So what's not great about it? The conclusion of the game is veeeery underwhelming

kinda like Alan Wake but first person and weirder. The third chapter with the bull is not very great though and it's a chore to go through. It's reasonably scary and it has some funnies too. Also the game has a cat. The performance is somewhat weird at points and getting all the pills seems a bit pointless and annoying. The game has some stats leveling, that's what the pills are for and when you pick up three pills of a certain color you get a stat boost to the stat of that color, but it's not that necessary if you're playing on easy difficulty and playing on anything harder doesn't seem very rewarding, so I'd definitely recommend going through the story on easy to avoid unnecessary hassle.

It's the same game but with better graphics and new bugs. You'll have the same fun, you'll get all the DLCs and costumes and everything. But this time it has better graphics, somewhat, if it matters to you. And it has more bugs. Like tires often screeching endlessly until you stop the car and other weird stuff. Also some bugged achievements for the clones and space stories. I didn't get any of those achievements. Graphics and bugs is really the only difference. If you're unsure and want to play it safe regarding the bugs and crashes (I only had like one so maybe I was lucky) then get the original, but either way you'll have maximum fun :D

This is an odd game. It's like a standard actionRPG like Diablo, but somehow it makes every aspect of it dull. There isn't really any story to talk about, the only interesting bit about it comes at the very end of the main campaign, but that's alright, it's not like this sort of games need elaborate stories. What matters is the action. And that's where it goes wrong. I don't know if I made the mistake of playing a possibly unbalanced DLC character, the dwarf engineer, but the game was extremely easy on the normal difficulty. As in, the enemies stopped doing damage to me in the second chapter of the game, out of four chapters. I know I can change difficulty and all, but you actually had to fight a bit in games like Torchlight and Diablo etc. on normal difficulty, at least in the last bossfight. Not in this game though. The game does more weird stuff. Like the gold drops and fragment drops. You get a lot of gold, but it's not for gear, it's for tickets to grind levels and endless mode, and that opens like halfway through the game. Same thing with the fragments that you use for upgrading items, an option that unlocks later. Basically the game is vague and weird with its mechanics, it's too easy for gear and skills to matter (yes, the character has a ton of skills, upgrade trees and whatever, but there isn't really any use for most of them on normal difficulty), and there isn't much of a story to it so even rushing through the dungeons is dull. But I guess if you're a warhammer superfan then you'll have more fun? I dunno