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Deponia

Depressingly disappointing

This game is a Comedic Point-Click Puzzle/Adventure game that isn't funny. There are many points in the early game (the tutorial, the first room, and the train sequence,) alone where either a voice actor puts a very strange inflection on the entirely wrong part of their line, a sound effect is left out in an obvious spot (the tutorial compactor), a repeating sound effect plays to annoyance (the toothbrush), or a character doubles up on a phrase because it's two sections of recording. The main character would frequently say something akin to "Great! Great, now I've got it." It's an immediate lack of polish that makes it feel like no one played through the game once after all the parts were in place to make sure it felt right. There is no reason these sorts of problems should persist throughout the game, but I certainly wouldn't expect them in the very first room. Next, there is the main character, Rufus. He is reminiscent of Ethan from the pre-miscarriage days of Tim Buckley's Ctrl-Alt-Del webcomic. He is a whiney, unlikable, "random," jerk that you'll be tied to throughout the game. He's intentionally designed the be the butt of the jokes, but since this is a Monkey Island-style game, nothing actually kills him. As such, you're forced to sit through uninspired slapstick fairly frequently, even though it does nothing to alter the story. The worst failing, however, is the lack of understanding in terms of basic setup and execution. In the first room, you're required to solve puzzles to acquire a pair of bolt cutters and a toothbrush. The toothbrush runs away from you (zany!) and you have to find a mouse trap and bait it with something the toothbrush would be interested in (Wasabi-Peas. Obviously!) to trap it. The bolt-cutters are meaningless, and the toothbrush is meaningless. None of this matters, and it only comes up again as a half-hearted wink to the fourth wall. I bought it on sale for 50 cents, but I wouldn't recommend it at full price.

19 gamers found this review helpful