I got this game for free and decided to give it a shot. At first it looked promising with fun gameplay, but then as I progressed through the floors I realized the main way this game had difficulty is to just increase the health, damage, and spawnrate of the enemies which is a lazy and frustrating way to increase difficulty. However the ideas have potential and if they're incorperated into another game without the bullet sponges I think it could do pretty well.