

As of this review, I have 78 hours. Here's the TLDR: If you love Return to Castle Wolfenstein, play it. Even if you don't, try it, it's free, and the original game is cheap. The long of it is that I initially played it on the new Realism difficulty, and didn't realise there were DLCs. So I got the DLCs, including the paid supporter one, and the German VA, and all of them were great and added to the experience. I also tried the bonus modes, the Nightmare one being the one I was building up to. Beat that, then decided to try without crosshair, which only made it more difficult, haven't managed to beat Nightmare with no crosshair, but managed to beat most of the others like this. Also haven't played survival yet, but intend to. The only "negative" I might have mentioned is the fact that the game adds a few new enemies, including German Shepherd dogs, and I didn't enjoy killing the poor things, BUT they can be removed from the game settings, as well as all the other new enemies, so all good. In fact the game has a decent amount of customisability for how it plays. The positives are too many to list, but the things that stand out are the impressive amount of new historically accurate weapons at your disposal (and you can throw knives!), the Malta hub that you visit a few times, which has Easter eggs and secrets (which now give rewards for finding all of them in any level), and the overall polish to weapon models, and textures in general. If there's anything I'd like to see in a future version of this mod, it would be the ability to aim down iron sights for making it a little easier for try-hards like me who want to play without crosshair. I tried to approximate this by using the classic setting for weapon view, which sort of centers the weapon, but it doesn't fully provide accurate aim by itself. Obviously this isn't what original RtCW had in mind, but I'm dreaming out loud. I whole-heartedly recommend this mod.

Let me preface this by saying that I've been waiting for a digital re-release of Scrapland on GoG since I first created my account. In fact I think I even voted for it in the request section of the forum. And I gladly paid for it again even though I had an original physical copy (since computers tend to not have CD trays anymore). Scrapland is a very unique game in its atmosphere, story, and mechanics. While truly it is nowhere near as complex as an open-world game from its time such as GTA: San Andreas, it more than makes up for it with its unique charm. The rest of it I leave to the discovery of the player. Oh, and the music is great too, I wish there was some soundtrack DLC for this game, so I could purchase and download it separately. Now, it's not a perfect game. If anything, the main thing that Scrapland is lacking is more of itself. But the atmosphere calls me back to it again and again, so I won't complain about it. I'm happy that it is on GoG. P.S. If only GoG could get the rights to No One Lives Forever, AvP2, and American McGee's Alice, I would be so much happier.