I had just jumped into a backwater star system, on my way to completing a lucrative bootleg alcohol delivery. As soon as I arrive in the system, my sensors detect a pirate attack in progress. No biggie, looks like the pirate is targeting someone else. I try to steer clear of the ongoing attack. Oh wait, crap there is a stray torpedo heading my way. Thank god I bought a countermeasure (decoy) module just the other day. I wait until the torpedo gets moderately close, drop my decoy, hit the emcon (stealth mode) button, and duck into a nearby nebula. I breath a sign of relief as the torpedo zooms past my tail and coasts harmlessly out towards interstellar space. I proceed on to my original destination, still in emcon mode, just to be safe (besides, I’ve just replaced some of my ship’s parts with low-power components, so I can coast in emcon mode for quite a while before my batteries run out of charge). Not sure why I’m still hearing this slow beeping sound though. I mean, the torpedo is still on my screen, but it’s clearly moving away from me… ***CRUNCH*** everything shakes for a few seconds. My ship’s monitors are knocked askew, and they flash this message “Main drive destroyed, ship is disabled”. WTF!!! It turns out there was *another* torpedo that slipped right into the blindspot behind my ship without me noticing. I kicked myself for not remembering to rotate my ship every so often so that my sensors can scan my backside. Well, I guess that was my fault. At least I’m still alive. I see this button for “SOS beacon” on my helm console. I guess it’s time to hit that button and find out what it does… My ship gets towed to the nearest space station, and I find out that the towing fee wipes out all my savings. I take out all the loans I can, but it's still not enough to get my ship back into working shape. Welp, I guess it’s time to retire as a broke, indebted dirt farmer then… lol If this kind of emergent story-making appeals to you, then you’ll love this game!