checkmarkchevron-down linuxmacwindows ribbon-lvl-1 ribbon-lvl-1 ribbon-lvl-2 ribbon-lvl-2 ribbon-lvl-3 ribbon-lvl-3 sliders users-plus
Send a message
Invite to friendsFriend invite pending...
This user has reviewed 1 games. Awesome! You can edit your reviews directly on game pages.
The Witcher 3: Wild Hunt - Complete Edition

Dissappointing

I don't like progression in this game because The Witcher 3 has decided to go for a level based system where equipment is locked behind level caps that you have to reach in order to use it and enemies of too high of a level will kill you extremely easily, this completely defeats the point of exploration because it forces you to do just the main quest as it is the only viable source of xp because secondary quests hardly give out any XP at all, AND i can't even be sure that i will be able to use the goodies i find or defeat the enemies guarding it because of my level. ***SPOILERS*** I hate that most of the choices you make in the second game have either no, or almost no impact in the third: -Killing or sparing Aryan La Valette changes only a couple of dialogue lines in the main quest in the third game -Siding with either Vernon Roche or Iorveth makes no difference as only Roche appears in the third game -Killing or sparing King Henselt makes no difference as he never appears in the third game and Kaedwen is conquered by Redania in any case -None of the choices you make in Loc Muinne affect the political landscape in the third game -Sparing Sile de Tansarville makes no difference as she dies moments after you meet her in the third game -Sparing Letho just makes a sidequest available Initially i though the series had immense replayability because of how many choices are available to you, i even imagined myself going through every game multiple times and explore all the different possible scenarios that result of the choices madein the previous game but all of that is gone, and i don't think the internal choices are worth another playthrough. There's no diffuculty in this game, there's only it's illusion because higher difficulties simply make enemies have more health and deal more damage to you, friendly AI in combat is useless because they mostly just stand around doing nothing and when they do it's to deal miniscule amounts of damage.

9 gamers found this review helpful