

Lure of the Temptress would be pretty good if it wasn't for so many annoying glitches. Text during dialogues often moves too fast and prevents you from fully grasping the story. Controls are good when you're alone but get terrible around NPCs. Movement is buggy as hell. Often when you want to talk to an NPC, instead of approaching him, your character will make 3 circles around the screen before finally giving up and you'll have to try the same thing from different angle hoping it will work this time. This game was revolutionary at it's time when it introduced NPCs that are living their lives, moving around the town and having conversations with each-other independent of the player. It may sound good but doesn't work so well because of already mentioned movement path problem that will result in characters bumping into one another, blocking and slowing you down or temporarily preventing you to do some action. Ratpouch, your sidekick integral to finishing the game, tends to get stuck at certain places and become invisible. While most of the quests make sense, a few of the puzzles seem very random and you'll probably need to look at walkthrough for these parts. I've seen a let's play video of the Amiga version and the game looks and sounds much better and doesn't have the movement problems so if you can, try to get the Amiga version.

I only now discovered this game through GOG and it's fantastic. The atmosphere and humor is great and even tho the game is from 1994 it really stood the test of time. I'll give it 4/5 but judging as if it came out today. If I played it back in the day I'd easily give it 5/5