I haven't played long yet, but this game has a lot going for it. Characters that aren't annoying, it has an interesting combat system, it looks good while being easy to run, tons of options for graphics settings that are well explained and let me preview the changes, ultrawide support, a good deal of quality of life features, the ability to save at any time (thank you for respecting my time) and some other features I know I'm forgetting. I can't say much for the story since I am still early in the game, but as far as the game alone, it is impressive. It's also nice not feeling like I'm constantly on the clock and being rushed to the endpoint like I was with the Persona games and Metaphor, which were the other more recent JRPG's I've played, although I have played plenty of others, just not recently. So far this game feels like it takes most of the things I like from other JRPG's and also fixes a lot of the issues I have with those same games. This is my first Trails game, so take that how you will. I'm giving it a 4/5 only because I don't know yet if i will really get pulled in by the story, just like how I lost steam on Metaphor towards the end and still haven't finished that game, but aside from that it's great. If GoG lets me update reviews (I read it might not), I'll come back later and if I liked the story bump it to a 5/5.
I haven't played lonmg yet, but this game has a lot going for it. Characters that aren't annoying, an interesting combat system, it looks good while being easy to run, tons of options for graphics settingsa that are well explained, ultrawide support, a good deal of quality of life features, the ability to save at any time (which many other JRPG's don't have, it makes this a much more pick up and play game than one I need to plan out to make sure I ahve enough time to play). I can't say much for the story yet, but as far as the game alone, it is impressive. It's also nice not feeling like I'm constantly on the clock and being rushed to the endpoint like I was with the Persona games and Metaphor, which were the other more recent JRPG's I've played.
I was not expecting so much Gwent puzzle solving, I had been hoping for more straight up Gwent without the need to, at some points, look up Youtube videos of the exact sequence I needed to play my cards in to meet the requirements of a battle. I'm sure a lot of people are fine with that, but I enjoy playing Gwent as is, so I was hoping more for a game with a good story intersperced with Gwent matchs, not where I would get frustrated because I had specific rules imposed upon me that I needed to solve. Granted, it's not every match that is like a puzzle, but I found far too many of them to be like that.